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Add Parachute To Spec Ops?

Posted: 2008-03-28 17:33
by DannyIMK
I Think That In Real Life Special Forces/Ops Are Jumping From Airbone(Plane/Helicopter) And They Should Have Parachute In PR.

Posted: 2008-03-28 17:46
by AfterDune
This is not going to happen, me thinks.

Posted: 2008-03-28 17:51
by DannyIMK
why?

Posted: 2008-03-28 17:55
by Spec
Because it just had been changed from chute to hook.

Posted: 2008-03-28 18:03
by Enderjmu
oh yeah... wait... is '0' a viable weapon key? or is it hardcoded like that to not do anything...

Posted: 2008-03-28 18:15
by Masaq
Previously suggested, many times before. Either it'll come one day or it won't; but if you want to debate the merits of it please use one of the many existing threads :)

Posted: 2008-03-28 18:15
by Wasteland
DannyIMK wrote:I Think That In Real Life Special Forces/Ops Are Jumping From Airbone(Plane/Helicopter) And They Should Have Parachute In PR.
It Must Have Taken You A Really Really Long Time To Capitalize The First Letter Of Every Single Word In Your Post.

That said, we used to have a system whereby only spec ops could use chutes. But we still found that unrealistic. Especially because you could have a squad leading pilot and a bunch of people spawning spec ops repeatedly on him to jump out of the helicoptor hovering a km over the CP continuously. And then have all your guys open their chutes right over their objective.

But now that there is no more risk of that due to removal of the SL spawns, making spec ops a limited kit, and taking away chutes. So who knows? Maybe chutes will be put back into PR or changed to fit some other purpose. It really depends on whether or not the devs want to reintroduce that dynamic for the next build, and whether or not they think it will fit with the gameplay they have in mind.