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Commander spawn points

Posted: 2008-04-06 17:18
by =GGZ= Spliffeh1984
Is it possible to let the commander spawn on friendly rallypoints set by squadleaders? The idea came to me today by playin on an infantry only server. There was only one squad but it was full so I thought i'd go commander and build some stuff. This was on Assault on Mestia so yeah it hit me than that I can't build anything being commander on militia side. Due to this, everytime i got killed i had to spawn all the way back at the main base.
I realised than how convenient it would be to be able to spawn on all friendly rallypoints as a commander, mostly because people tend to drive the command trucks into the middle of nowhere. This way the commander could easily spawn near one of the trucks...thus retrieving a valuable asset :grin:

Posted: 2008-04-06 17:21
by Tartantyco
-Uhmmm, you can build things as Militia CO... You don't have a Command Post as Militia but you can still build Bunkers, FBs, defenses, etc.

Posted: 2008-04-06 17:22
by =GGZ= Spliffeh1984
thanks for pointing out my stupidity :p stay on topic O_O!

Posted: 2008-04-06 17:53
by Cyrax-Sektor
Often times, a squad will hijack your truck when you're trying to build something. Then, I dread watching them drive the truck into enemy territory and just ditching it.

However, they made an RP, so if Commanders can spawn on RPs, that'd be great for getting back trucks and helping build manually. The SL wouldn't listen to my orders to construct a firebase.

We wouldn't need this feature if people brought back the trucks.

Posted: 2008-04-07 17:36
by zeidmaan
Unfortunately since you cant mod the players, and since PR is not a private mod but public, you would have 5-10 people every round applying for commander just so they can lone-wolf but be able to spawn on every rally on the map.
It would basically make the commander position the favourite role for the worst kind of players out there.

Posted: 2008-04-07 21:36
by AnRK
Yeah I'd much rather the mutiny vote was lowered, unfortunately mutiny has been removed from most servers though.

Posted: 2008-04-07 21:52
by Symplify
I've thought about this before too, and it could be worth testing in one of the builds.

Posted: 2008-04-07 22:04
by =GGZ= Spliffeh1984
Symplify wrote:I've thought about this before too, and it could be worth testing in one of the builds.
yes i agree^^