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[Vehicle] ASLAV

Posted: 2008-04-09 01:55
by Chuc
Texture by Tonnie15

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Posted: 2008-04-09 01:59
by azn_chopsticks_boi
You guys are on a roll :)

Posted: 2008-04-11 00:06
by ryan d ale
It looks very nice.

Posted: 2008-04-11 04:50
by Tonnie
Chuc can you please credit me on my work next time please... Not having a go at you but yer thx

Posted: 2008-04-11 08:33
by Chuc
Ah oops =P I'm sorry. Actually I should be crediting you for everything vehicle cam related because you nailed the colour scheme

Posted: 2008-04-11 23:47
by Tonnie
[R-CON]Chuc wrote:Ah oops =P I'm sorry. Actually I should be crediting you for everything vehicle cam related because you nailed the colour scheme
lol... thanks ...

Posted: 2008-04-13 12:52
by UK_Force
Looks good, however the model needs RPG Caging on it, as the ADF do not go anywhere without it fitted (I was in Iraq for 6 months, with my Unit and a Coy of ADF with ASLAV's)

Also for Desert Maps the colour is actually plain desert colours ?




Sorry only just noticed this thread.



UKF

Posted: 2008-04-13 13:05
by Maxfragg
could RPG Caging actually be added to the moddel as a child moddel ?

Posted: 2008-04-13 13:08
by Rhino
Maxfragg wrote:could RPG Caging actually be added to the moddel as a child moddel ?
yes, the scimitar has its RPG cage via a child.

you could import the LAV into max, then work around it making a new cage for it etc, probably wouldn't take much work tbh :)

Posted: 2008-04-13 14:42
by UK_Force
pm sent to chuc, however have a look here, all have RPG Caging, and I would say your texture is a little too dark tbh ?

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Lol, that was when I was there - I remember the day they turned up at Camp Smitty ....but thats another story !!


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Posted: 2008-04-14 00:34
by Chuc
Thanks, I'll tweak the skin once the caging is done (but that's not my department :\)

Posted: 2008-04-15 02:01
by Tonnie
The cage... hmm... need to find out how to export the model into max first lol

Re: [Vehicle] ASLAV

Posted: 2008-07-04 05:05
by mikethebear
if its gonna have that cage it should be more resistant to rocket fire. dose that mean the armour strength will be upped?

Re: [Vehicle] ASLAV

Posted: 2008-07-04 05:59
by agentscar
Good job,it is maybe a little dark,but I think it's still fine...

The RPG cage would be a nice touch! :)

Re: [Vehicle] ASLAV

Posted: 2010-06-02 04:22
by anglomanii
another RL update guys. dont slay me for the necro sorry couldn't be helped.

ok. aslavs have started begining the 2014 program early for upgrades and refits.
new engines, better armour and much much more cool electronic equipment. this includes reversing camera's, telephones, new combat id equipment, new thermal and digi sights. new RWS (crows systems). plus a bunch of other acronyms i cant remember.....
heaps of stuff when the defence department makes it offical i will link the press release.

chears...