Page 1 of 1

Civilian rocks only suppress, not damage

Posted: 2008-04-11 12:11
by Billy_Crook_Foot
Sometimes the idea of being killed by a civilian throwing small rocks while wearing a helmet seems a bit over the top.

Fair enough if the sneaky civilian drops a rock the size of a watermelon from the thrid story onto my noggin...

I have noticed that the civilians now have a much longer sprint than they once did, making it virtually impossible to catch one. The best option is of course having a team mate behind them which they haven't noticed.

Since we can't actively tackle them or otherwise "grab" them but must rely on stabbing, which can be a challenge if you have a high ping - I find that they can be a pretty serious pain in the A.

I really love the class and certainly don't want it changed drastically because it is the first concept of it's kind in any FPS, anywhere. (Fantastic).

Therefore, how about a slight alteration of the civilian class:
Maybe one of these will tickle you fancy (definitely not all of them or no-one will play civilian).
Perhaps:
1. Make their rocks only cause high suppression and no damage.
2. Rocks do less damage (Next to none ) and some suppression.
3. Civilian sprint distance reduced slightly - maybe halfway between what it is now (?) and how it was in .70X. So soldiers at least have a chance of catching them without running halfway across a city (scale is a problem)
4. Set it up so civilians are captured if they simply touch an enemy soldier (i.e. no need to stab, only touch). Not sure about this one - it's fun to stab and not really that hard. Satisfying(?) as well.
5. Give Squad leaders (or somebody) some tear gas to scare the little Pr*cks off or disorientate them, ready for the mass arrest.

Anyway, they are slippery buggers (good) but also not to be taken lightly with the cumulative rock-chucking damage and the fact that you just can't run one down within 400 metres (the old ambush situation.)

civilians are a bit too bold because they're biggest danger is getting run over!


What do other people think?

Posted: 2008-04-11 22:15
by foxxravin
well, there must a something fun about being a civilian , because i think there is too few civs on a insurgent map already. i think the run speed is good because it make the "luring" much more common. :P

Posted: 2008-04-12 12:18
by maarit
maybe civilians can crab a weapon pack from the dead soldier?
then they are regular enemy.

Posted: 2008-04-12 12:32
by Bob_Marley
But having a squad of all civilians and ganging up on lone wolfing brits to stone them to death is one of the highlights of PR!

Posted: 2008-04-12 12:48
by TY2D2
[R-MOD]Bob_Marley wrote:But having a squad of all civilians and ganging up on lone wolfing brits to stone them to death is one of the highlights of PR!
Civ Life squad FTW.

Posted: 2008-04-12 14:51
by DannyIMK
its not reallstic that solider , with helmet, armor etc, get killed by 4-5 stones
i think that it should do a little damage(between 1-5%) and a special effect but not suppresion effect. there should be other effect.. and if civi hit on solider helmet/armored part in body, it will do no damage or only 1% damage.. and civis should have bigger stone, that do something like 10-15% damage but its takes more time to throw it.. and i think that grappling hook should be removed.. IRL i dont think that civis use grappling hook.. instead give grapple hook to engineer/rifleman/officer of brits in insurgency maps..
and make that if civi get smashed by brit vehicle, the brit get punishment, but half of original(instead 10 mins without kit rquest, 5 mins etc..) cause now brits smashing civis instead arresting them

Posted: 2008-04-13 00:26
by Airsoft
rocks have been used as weapons for thounsands year ago.

Posted: 2008-04-13 02:01
by Leo
DannyIMK wrote:its not reallstic that solider , with helmet, armor etc, get killed by 4-5 stones
i think that it should do a little damage(between 1-5%) and a special effect but not suppresion effect. there should be other effect.. and if civi hit on solider helmet/armored part in body, it will do no damage or only 1% damage.. and civis should have bigger stone, that do something like 10-15% damage but its takes more time to throw it.. and i think that grappling hook should be removed.. IRL i dont think that civis use grappling hook.. instead give grapple hook to engineer/rifleman/officer of brits in insurgency maps..
and make that if civi get smashed by brit vehicle, the brit get punishment, but half of original(instead 10 mins without kit rquest, 5 mins etc..) cause now brits smashing civis instead arresting them
Grapples are to simulate civis giving access to their homes.