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ANTI AIRCRAFT VEHICLES stabilizers screwing with driving

Posted: 2008-04-19 05:36
by ralfidude
The stabilizers put in the game are awesome, but there is a slight problem with the shiikas and its types of AA vehicles that since its just one man who operates the vehicle as gunner and driver, the turret is stabilized. Well... its hard as hell to keep the damn thing on the road. I try to use the map to see how the turret is positioned to the body of the vehicle, but its reallllly annoying. Anyone who drives those things will tell u that, its harder than it should be. Rmbr how we had the icon that showed the turrets position to the body of the vehicle on the bottom of the screen? I think the devs should implement that back in just for that vehicle. Il end up killing a cat soon by accident... then il never forgive myself. :(

Posted: 2008-04-19 05:46
by nick20404
Not as hard as driving the British tank when your gunner isn't looking forward. Is there anyway to be able to switch from the drivers camera to a cockpit view inside the tanks? That would be 1000 times better, Sorry not trying to hijack your thread but I feel your pain.

But ya I can't stand driving the MEC AA, But I usually just stay stationary with it.

Posted: 2008-04-19 05:55
by Teek
not as bad as gunning in a turning Warrior, the turret moves twice the body rotation in the opposite direction

(eg: body moves left 90, turret moves right 90)

Posted: 2008-04-19 12:38
by Waaah_Wah
Yeah the stabilisators on AAV's is really really annoying and not needed since it was much easier to control in 0.6

Posted: 2008-04-19 13:39
by El_Vikingo
The more you drive the easier it gets.

Posted: 2008-04-19 17:12
by ralfidude
well i suppose the stabalizers arent needed, but i wouldnt go so far. Its just hard to turn adn the body turns in weird ways cuz the turret is stable, and u dont know how far the body moves, the map helps on the right corner, but its not that effective as having an icon on the bottom of screen letting u know how its positioned.