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Molotov Cocktail's Destroy Any Vehicle

Posted: 2008-04-26 08:38
by M.Warren
Insurgent molotov cocktail's are currently capable of destroying any vehicle. Large or small, armored or unarmored, cars, technicals, suicide cars, tanks, APC's, helicopters and so on. This is a semi-known bug and I have even been a victim to it myself while trying to escape the flames in a Scimitar at the time of my occurance.

<Notes: To recreate this bug as I have previously tested on a local server of my own after lining up various vehicles from the map and performing the below stated action. You must perform the following on the "Al-Basrah" map as that is where I had tested my occurance, however it currently is unknown if this occurs at all on "Operation Archer".>

A-Have any vehicle (Tank, APC, jeep, helicopter, etc.) be placed in a stationary location for best results.

B-Most importantly for this bug to work for some reason the vehicle MUST NOT be on a road of any sort. It must be located on any portion of normal open terrain away from a road.
<Note: Outside of the British main base or outside of the VCP and away from the roads is the prime location.>

C-Throw the molotov cocktail directly at the ground in which the vehicle rests on... Boom.

Posted: 2008-04-26 10:56
by Sabre_tooth_tigger
Some think this is realistic but an instant destruction is not right, something to do with the flames spawned?

Posted: 2008-04-26 14:33
by M.Warren
... I hope I didn't just find out that it was supposed to be intended to destroy a vehicle. That's abit farfetched and completely outlandish. Seriously, as it currently is a Molotov Cocktail can destroy a tank in 3-4 seconds of it sitting there in the flames. Along with an APC in less than 2 seconds, obviously meaning that it'll destroy a basic transport jeep in 1 second including a chopper.

It doesn't make any sense, granted that it should cause periodic damage to a vehicle if it doesn't move out of the flames but it works better than even using an RPG-7. Only thing is that you have to catch the vehicle off guard, not paying attention and remaining stationary in the previously stated open areas. It just shouldn't be that way and capable of destroying armored vehicles in scant seconds, completely illogical.

This bug is perfectly capable of occuring and quite easy to repeat for demonstration. It's just that while playing a round in-game it's difficult to occur as the armor is constantly moving and not many people know about it yet or realized, that's why. The issue remains a problem as is.

Posted: 2008-04-26 14:39
by Cyrax-Sektor
I read that the Devs are working on it. :)

Posted: 2008-04-26 15:47
by Dunehunter
A known issue which is being looked into.