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Sprinting in BF2!

Posted: 2004-09-30 22:46
by Ugly Duck
I was watching the new BF2 vid(german one) and something cought my eye. I thought I saw the weapon change position as well as the speed change. I replayed that segment and sure enough the guy had gone from a running speed to a jog with the weapon held correctly. Check it out, around half way through the vid after the guy says "vehicles are still the king".

i also noticed a range finder on the tank sight. And a throttle indicator on the helo(at least it what apeared to be one). Also the aiming point on the helo seemed to move at one point. There were also other #s ther but it was blury so I couldnt tell. Its lookin good though, lots of new toys.

Posted: 2004-09-30 23:28
by Tomcat
I've noticed a walking mode..and a running mode..just like BF1942...the thing i noticed and warried me was how high the guy with the AT4 in the back could jump...
also the guy seems that is shooting something like AT4..scoped...?
As far as i know AT4s have iron sights...?

Posted: 2004-10-01 00:34
by Ugly Duck
It wasnt walkling. Also yes the AT4 does have iron sights, it wouldnt make sense for a 1 time use weapon to have optics, theyd ust get thrown out. Might have been some other AT weapon, ive seen MEC guys with giant AT4 looking things.

Posted: 2004-10-01 01:40
by Eddie Baker
The M136/AT-4 can also mount US issue NVDs. I believe that's supposed to be the Predator SRAW (Short-Range Assault Weapon). It's a next-generation, inertial-guided single-shot disposable light anti-armor weapon, but it's now being retrofitted and remanufactured with a high explosive dual-purpose rather than a HEAT warhead.

It's supposed to replace the M136/AT-4, but is only in low-rate initial production right now, so there are precious few actually in service.

Posted: 2004-10-01 04:34
by Black Beret
[R-DEV wrote:Eddie Baker]The M136/AT-4 can also mount US issue NVDs. I believe that's supposed to be the Predator SRAW (Short-Range Assault Weapon). It's a next-generation, inertial-guided single-shot disposable light anti-armor weapon, but it's now being retrofitted and remanufactured with a high explosive dual-purpose rather than a HEAT warhead.

It's supposed to replace the M136/AT-4, but is only in low-rate initial production right now, so there are precious few actually in service.
That pretty much covers that area. :D

Posted: 2004-10-01 17:27
by BlakeJr

Posted: 2004-10-02 04:46
by Black Beret
BlakeJr wrote:Also covering this area : --> http://www.fas.org/man/dod-101/sys/land/at4.htm
That wasn't very necessary. :?

Posted: 2004-10-02 13:34
by Ugly Duck
Hey hey hey, this isnt "take all of ducks posts off topic-fest 2004."

Posted: 2004-10-02 15:12
by JS.Fortnight.A
Your right Duck, I just took a look through my BF2 video stash and saw this as well. Rest assured that we will take this factor into account and review its feasibility for use in our mod and whether it will need tweaking, if it is implemented further...

Thanks for pointing that one out.

Posted: 2004-10-02 18:00
by BlakeJr
[R-DEV wrote:Black Beret]
BlakeJr wrote:Also covering this area : --> http://www.fas.org/man/dod-101/sys/land/at4.htm
That wasn't very necessary. :?
Oh, but it was. :wink:

As for the running and sprinting speeds; All I can say is make it realistic. No running around like superman on steroids when you're loaded up with weapons, ammo, bandaid :P , and whatnot.
I'm sure some if not most of you are aware of the bulk and stamina system used in Infiltration to simulate the weight, manouverability and sapping of strength as you run and sprint. As I recall something similar to this have already been suggested.

Posted: 2004-10-02 18:24
by marto
Going on that weight idea, the Middle east players should move slower than the coalition if they are carrying an equal loadout of ammo when they are shooting an AK because 7.62 is so much hevier than 5.56.

Posted: 2004-10-04 20:04
by ArchEnemy
200 grams more doesnt has any noticable effect on the speed only on the endurance

Posted: 2004-10-05 05:58
by DrZero
theres honestly too small a difference to have any effect on the soldier with bullet weights

Posted: 2004-10-05 07:43
by Black Beret
[R-DEV wrote:DrZero]theres honestly too small a difference to have any effect on the soldier with bullet weights
Darn tootin'.

Posted: 2004-10-05 22:27
by Ugly Duck
But an AK would weigh more than an M16, and an RPK or PKM more than a SAW. Thats where youd get the difference. As well as the fact that the MEC guys wouldnt be as well trained/fit as the coal guys, you would want to take that into acount too. That would make for good balance, youve got the slower guys with powerful but less acurate weapons. And youve got the quick guys with greater accuracy but at the same time less stopping power.

Posted: 2004-10-05 22:49
by Rico
"the MEC guys wouldnt be as well trained/fit as the coal guys"

If the MEC are merely civilians then maybe, but in-game they are the Middle East Coalition, which is a group of nations armies. So, the fitness level would not be different.

I do agree with your point about gun weight though, as a guy carrying an M16 should be able to sprint (not run) faster than a guy with a SAW or anti tank weapon.

The normal running speed for each should be the same for all, i reckon. Just the sprint speeds should vary.

Run = Normal Pace
Sprint = Fastest Run

Posted: 2004-10-06 01:15
by Ugly Duck
Well, I dont think PR is using the same story line(or lack there of) as BF2. Im not possitive but Id much rather see say the current war in Iraq(guerilla fighting) and maybe the war in afgahnistan(sp) than some fictional conflict. So if that were the case then Id assume the opposition may be less fit/poorer trained.

Posted: 2004-10-06 01:25
by Black Beret
Ugly Duck wrote:But an AK would weigh more than an M16, and an RPK or PKM more than a SAW. Thats where youd get the difference.
That may be so, but there isn't much difference in weight when comparing a 7.62mm with a 5.56mm.

Posted: 2004-10-06 02:33
by marto
Ugly Duck wrote:Well, I dont think PR is using the same story line(or lack there of) as BF2. Im not possitive but Id much rather see say the current war in Iraq(guerilla fighting) and maybe the war in afgahnistan(sp) than some fictional conflict. So if that were the case then Id assume the opposition may be less fit/poorer trained
If you wanted it to be like that then the Iraqis would just get an AK, 1 shot with a RPG, and 1 mine/roadside bomb!

Posted: 2004-10-06 02:41
by DrZero
we arent going to be using the current conflicts in afghanistan or iraq because if we do then making it realistic means making it unbalanced... we will be making a fictional situation the basis for PR so that the soldiers on each side will be of equal fitness and training