Squad Fireteam Idea/Suggestion
Posted: 2008-05-23 15:09
I have been against the whole "fireteam" thing for the longest because it usually doesn't work out after first contact or first dying since it is pretty hard to see the other 2 people in your fireteam after because the names do not render etc. But I have thought of a way to fix this problem.
What I was thinking of, if it is even possible, is that the SL would just has to click on the player's name in the squad menu and 1 click would change it to red, the next click change it to gold, second click changes it back to white which is already ingame.
Now, there are either two ways to do this if possible.
1. Once the SL clicks on player 1's name in the squad menu, his marker on the map changes to red or blue if clicked twice.
2. If that is not possible, then I suggest when the SL clicks on the names, the person stays green, but the outline around them becomes red or gold.
This basically allows me to designate fireteams in my squad.
Teamwork or Marines (what I call my squads)
Officer
SAW
Light AT
HAT
Corpsman/Medic
Rifleman w/optics
This is how it would look if I clicked on the names above in the squad menu
Teamwork or Marines (what I call my squads)
Officer- red
SAW- red
Light AT- red
HAT- gold
Corpsman/Medic- gold
Rifleman w/optics- gold
Basically, allows the members of the squad to look on their map, and if they are in the red fireteam, they will be able to locate the other red fireteam members on their maps and the gold ones and it helps them better stick together rather then calling out by name everyone and telling them what fireteams to get into etc. which waste time and never works because once you get seperated (and trust me, you will when there is action), it makes it hard to regroup. This way, you can just look on the minimap and find who you are supposed to stick close to and if the SL doesn't want fireteams, he can just switch back to all green. It would also help if the squad member's tags ingame were able to be changed to these colors and made bright so that everyone in the squad could find each other easily and actually just look to the side and know their fireteam is there while fighting. Everyone else on the map remains in the blue mob and this doesn't concern them.
What I was thinking of, if it is even possible, is that the SL would just has to click on the player's name in the squad menu and 1 click would change it to red, the next click change it to gold, second click changes it back to white which is already ingame.
Now, there are either two ways to do this if possible.
1. Once the SL clicks on player 1's name in the squad menu, his marker on the map changes to red or blue if clicked twice.
2. If that is not possible, then I suggest when the SL clicks on the names, the person stays green, but the outline around them becomes red or gold.
This basically allows me to designate fireteams in my squad.
Teamwork or Marines (what I call my squads)
Officer
SAW
Light AT
HAT
Corpsman/Medic
Rifleman w/optics
This is how it would look if I clicked on the names above in the squad menu
Teamwork or Marines (what I call my squads)
Officer- red
SAW- red
Light AT- red
HAT- gold
Corpsman/Medic- gold
Rifleman w/optics- gold
Basically, allows the members of the squad to look on their map, and if they are in the red fireteam, they will be able to locate the other red fireteam members on their maps and the gold ones and it helps them better stick together rather then calling out by name everyone and telling them what fireteams to get into etc. which waste time and never works because once you get seperated (and trust me, you will when there is action), it makes it hard to regroup. This way, you can just look on the minimap and find who you are supposed to stick close to and if the SL doesn't want fireteams, he can just switch back to all green. It would also help if the squad member's tags ingame were able to be changed to these colors and made bright so that everyone in the squad could find each other easily and actually just look to the side and know their fireteam is there while fighting. Everyone else on the map remains in the blue mob and this doesn't concern them.