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No detonation of explosive launchers in close range

Posted: 2006-02-18 03:48
by Tacticsniper815
hey i was thinking it'd be realistic if when you shoot a rocket or a grenade launcher too close there wouldnt be any detonation

Posted: 2006-02-18 04:26
by Zantetsuken
It would help to keep people from getting accidentally or incidentally tk'ed, but if you wanna try to justify how it would be realistic, it would be kinda hard, since something like that would require an RFID chip on every friendly soldier and vehicle and the rocket's warhead would have to be able to disarm itself after detecting the friendly IFF RFID chip...

Posted: 2006-02-18 05:23
by BrokenArrow
I think BF2 added something like this in the 1.2 patch...


He means that the explosive has to travel a certain distance before arming, nothing to do with friendly soldiers.

Posted: 2006-02-18 07:11
by Gran
I don't think he's talking about an IFF system. He was thinking about the range at which rockets and grenade launchers arm and detonate.

Posted: 2006-02-18 15:02
by Rifleman
Hmm and AT rocket launcher could have back fire ;] watch on ur teammates;]

Posted: 2006-02-18 15:42
by [BiM]Black7
Rifleman wrote:Hmm and AT rocket launcher could have back fire ;] watch on ur teammates;]
100% agree on this would be cool also

Posted: 2006-02-18 16:03
by angus
In the 1.2 tweaks i have seen these new lines.
On the AT mine:

Code: Select all

ObjectTemplate.detonation.allowFriendlyFireDetonation 1
On the Grenade launchers:

Code: Select all

ObjectTemplate.detonation.timeUntilCanDetonate 0.3
So we could probably have Intelligent Friendly Safe (IFS) missiles, mines, whatever. Probably don't want to.

On missiles that do have an arming distance, the second line could be used.

Posted: 2006-02-18 16:33
by lonelyjew
This would help, I remember when I forsaked my squad because I killed myself and tk'd my squad leader by firing an at rocket through a window(I guess I didn't wait to aim so it didn't matter where my sight was) killing us both at our last flag.

Posted: 2006-02-18 19:59
by Figisaacnewton
the claymores in vannila don't explode for freindlies.

check the code on that, copy, edit, paste.

Posted: 2006-02-18 22:03
by Tacticsniper815
Gran wrote:I don't think he's talking about an IFF system. He was thinking about the range at which rockets and grenade launchers arm and detonate.
Thats exactly what i'm talking about

Posted: 2006-02-19 00:33
by Zantetsuken
ah guess I misread your post...