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realistic bridge repair
Posted: 2008-06-14 07:52
by Conman51
i rember we were talking bout this on some other thread...but we never really continued on it...but some one sugested (which i think is a really good idea)..that we make it so only engineers can reapir bridges..not civis...and now we need supply crates...liek 4 of them around the bridge..and it would take like 2 or 3 engineers...this is time consuming..but its not taht bad....any ideas???
Re: realistic bridge repair
Posted: 2008-06-14 08:09
by Fluffywuffy
To make it more convenient for Forum Moderators([R-MODs]and[R-DEVs]), the community and yourself, please use one of the following resources below to help avoid further re-suggestions in future:
OPTION-A:
USE THE SEARCH BUTTON
Punch in the key words of your thread title/subject and search in the PR Suggestions and Feedback section.
Check the results of the search to see if its deja vu again!
OPTION-B
Already Suggested Suggestions Thread
To check if you are repeating a previous suggesting and rupturing the space-time continuum as we know it, scroll through the thread to see if your idea has already been suggested by someone else.
(And no, this doesnt mean someone has stolen your idea!, it means your just a little bit 'slower than the rest of us)
Also, your thread name was too vauge. It is quite necessery that you put the keywords/subject matter(s) into the thread of this title.
You should search for the old thread instead of starting a new one.
Re: realistic bridge repair
Posted: 2008-06-14 08:23
by AnRK
Yeah I made a thread about this a while ago, feel free to revive it

Re: realistic bridge repair
Posted: 2008-06-14 08:24
by Fluffywuffy
Shhhhhhhhh up AnRK trying to be the mods hero!!
Re: realistic bridge repair
Posted: 2008-06-14 08:27
by Fluffywuffy
Re: realistic bridge repair
Posted: 2008-06-14 10:45
by AnRK
Mine was waaaaay before that

Although I'll let them off cos I didn't say the whole wrench idea should go completely.
Re: realistic bridge repair
Posted: 2008-06-14 14:45
by OkitaMakoto
Ummm, sure. Locked

Use that old one that is already well on its way into the discussion
~Okita