How it would work?
The mapper would place like 20 diferent CP's on the map
At the start of the map, Only one CP would appear on the minimap, the whole Insurgents would be able to respawn there (1 5minutes rally point would be on that CP) the insurgents would need to hold that CP and the regular army would need to take that CP.
Once the CP is captured by the regular army, the server would randomly chose one of the 20 other Control points and activate it, once it is activeted another RP would spawn there to make sure the insurgentes will respawn on that position before the regular army get's there.
It will be a "Random" AAS wich imo will work nice on insurgent maps.
Instead of searching for random caches we would be battleling for random locations
I think it is possible with Python to make such gamemod but i cant say for sure
How the round would end and who would be the winner or the loser i cant say, but i can say it will be very cool to play
For the mapper it would be easy, just make lot's of cp's each one with 1 or 2 5minute RP's + 1 main cp for each team (both uncap's where the team's would be able to get asset's like apc's or bomb cars

Jaymz
