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Molotov unrealism

Posted: 2008-06-22 01:52
by Symplify
I have a titbit of a problem. When you throw a molotov, and someone is in the fire, it take a while to kill them, understandably. However, I had a tank rolling up to me as I was prone, so I desperately threw a molotov right before he ran me over. This molotov touched only a miniscule amount of the back of the underside of the tank, but it was almost instantly completely destroyed. I may have even been killed by the tank exploding, rather than him running me over.

I don't see why Chobham armor can stop several RPGs, take multiple tank shells, but is thwarted almost instantly by a bottle of flaming alchohol.

Re: Molotov unrealism

Posted: 2008-06-22 02:37
by gumball
i think its a bug in the tank that its that way, hopefully its fixed with .8 and maybe we can get a new model and skin for it(pretty please?)

Re: Molotov unrealism

Posted: 2008-06-22 02:56
by Waaah_Wah
Do people ever search?

Re: Molotov unrealism

Posted: 2008-06-22 03:22
by ~KILL~Pirate
Its a known issue thats been brought up quite a few times.... This thread needs locking!!