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Aircraft ejection.. moar realism?

Posted: 2008-06-27 00:03
by Rapier
Well, I've noticed that when you exit an aerial vehicle (I'm only referring to jets, when I say aircraft, aerial vehicle, planes, etc.), it's not exactly realistic. In reality, when a pilot ejects, he's shot up 200 feet (60.96 meters), while in PR, you just fall out. :\ I'm not sure if it's possible, but adding a realistic ejection feature would be pretty awesome for us aviators!

Re: Aircraft ejection.. moar realism?

Posted: 2008-06-27 00:09
by gclark03
The best aviators never even have to eject anyway...

Re: Aircraft ejection.. moar realism?

Posted: 2008-06-27 00:09
by Rhino
its not possible with the BF2 engine, suggested many times before.

Re: Aircraft ejection.. moar realism?

Posted: 2008-06-27 00:12
by Rapier
Okay, well, hmm. What about parachuting? Can't you add speed to it something? So when you do eject, and pull the cord, it takes a bit to speed down? :\

Re: Aircraft ejection.. moar realism?

Posted: 2008-06-27 00:17
by Polden
I think Devolopers should make a list of things like this that are not compatible with the bf2 engine and chuck them on a sticky...

would save alot of useless threads being made...

What do you think? :wink:

Re: Aircraft ejection.. moar realism?

Posted: 2008-06-27 00:19
by Rapier
Yeah, I agree. So I don't embarrass myself. :\

Re: Aircraft ejection.. moar realism?

Posted: 2008-06-27 00:20
by Rhino
Polden wrote:I think Devolopers should make a list of things like this that are not compatible with the bf2 engine and chuck them on a sticky...

would save alot of useless threads being made...

What do you think? :wink:
oh rly? Maybe you should try looking for a sticky before you post!

https://www.realitymod.com/forum/f18-pr ... tions.html

and ehhh tbh, we have much better things to be doing than writing up what is not possible with the BF2 engine.

locked.