Re: Why commander can't build anti-tank gun?
Posted: 2008-06-28 15:59
Well, deployable AT has often been suggested, and to my mind the main problem that has been raised is balance.
Without stationary AT, armour on maps with little AT or opposing armour are very powerful. When deployable AT is added to the equation, armour becomes a death trap.
I would definitely like to see some form of deployable AT, less powerful than the TOW but more powerful than LAT, but the question is what would it be?
Without stationary AT, armour on maps with little AT or opposing armour are very powerful. When deployable AT is added to the equation, armour becomes a death trap.
I would definitely like to see some form of deployable AT, less powerful than the TOW but more powerful than LAT, but the question is what would it be?