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[Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 00:54
by Chuc
[WEGAME]Knife_Reanimation_Stab[/WEGAME]

Stab Animation

[WEGAME]Knife_Reanimation_Stab_2[/WEGAME]

Despite looking like a slash, the properties of the knife remain unchanged.

[WEGAME]SRAW_Deploy[/WEGAME]

Deploy Animation

[WEGAME]SRAW_shot[/WEGAME]

Scoped in Firing Animation

[WEGAME]SRAW_move_scope_movement[/WEGAME]

Scope movement while walking around, as to discourage scoping in while moving.

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 00:57
by Scot
Wooot! very nice guys!! love it!!!

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 00:58
by Spec
Vids dont seem to work (FF3) for some reason, probably just something with their server or my connection.

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 00:59
by Scot
Hmmm no links work for me anymore :(

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:02
by Rambo Hunter
=( it says wegame is down

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:02
by Spec
Nevermind, fixed it (for me). Looks great :)

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:05
by Spec
When clicking on the name of the vid, you're linked to a wrong url, correct it by removing the fist www.com — the web starts here...... part before the real url

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:11
by Cyrax-Sektor
Looking nice, especially love the hardcore stab animation. The SRAW deploy looks great, beats just rolling it out like the old one. :p

Hope these make it in .8. :)

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:11
by Chuc
Sorry guys, links are fixed now.

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:15
by Scot
Now show of L85 animation?? Pleash?

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:15
by Farks
Neatness!

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:16
by Rambo Hunter
Holy ****. Nice work, Chuc!

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:16
by Craz3y|Assasin
Can u show what it looks like from the veiw of a different person.

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:17
by Chuc
TheScot666 wrote:Now show of L85 animation?? Pleash?
CP's completed his work, I'm just reviewing it at the moment :)

Assassin: The 3p Animations are still in development.

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:24
by Waaah_Wah
Not to be an *** but... What was wrong with the vanilla stab animation?

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:28
by Spec
If we just would get rid of those stupid idle animations.

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:28
by Chuc
Nothing to be honest, its just that PR does need to continue the persuit of moving as far away from vbf2 as possible. The animations for the knife only took me a few hours so it was no biggie

Spec: They're gone, I have the guy clenching his fist now

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:30
by darkwarrior666
How will the different stab animations work? Is one set to primary fire, and the other set to alt fire? Or does it auto-judge based on distance? I'm a little lost there.

Either way, you said that both versions do the same thing, so it doesn't really matter gameplaywise.

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:33
by Chuc
Well the Kabar and SA-80 bayonet slash, while the regular m9 bayonet stabs.

Re: [Weapon] Knife and SRAW Predator animations

Posted: 2008-06-29 01:38
by Cyrax-Sektor
Craz3y|Assasin wrote:Can u show what it looks like from the view of a different person?
There are separate animations for what you, the knife-wielder sees, and the enemy in front of you. 1p animations and 3p animations need to be made and added separately. :) Maybe the DEVs are still working on it, or saving it for when you get out there in a future release.