Some complaints - nothing major
Posted: 2008-07-05 16:59
1. Normally spamming via the communication rose is not an issue since the offender is blocked when abusing it. Lately however I encountered some cases where I wished I were able to block all such "chat".
(70% of such messages are "Sorry" because noobs TK each other a lot btw - I would appreciate if there were some way to tell enemy from foe at higher ranges apart from checking the map, that way I wouldn't get TKed and lose the sniper kit after waiting so much to get my hands on one)
I mean what do I care if a guy in the other side of the map needs ammo or a medic if I'm not support / medic class?
Shouldn't messages like these be received only by the appropriate classes? Or perhaps they should have squad only availability or limited range. That way if I'm half across the map I would not be able to hear such pointless chatter that detracts me from enjoying the game.
2. Sensitivity for the tank gunner while zoomed should be lowered the higher the optical magnification. That way you could actually place the target reticle where you want it for once.
3. Dynamic accuracy - Have you guys noticed that it is perfectly possible to miss at close range almost as often as missing at extreme ranges? Increase accuracy /decrease deviation for small quarters combat and decrease it the bigger the distance. Yes I know that certain weapons are zeroed at a precise range and targeting through a marksman scope at close range might explain why I miss the target after 2 seconds of standing still when shooting at 5m in front of me. But still I believe something should be done about it.
4. Infantry is too easy to spot even at extreme ranges. And those APCs are more accurate than a sniper rifle.
(70% of such messages are "Sorry" because noobs TK each other a lot btw - I would appreciate if there were some way to tell enemy from foe at higher ranges apart from checking the map, that way I wouldn't get TKed and lose the sniper kit after waiting so much to get my hands on one)
I mean what do I care if a guy in the other side of the map needs ammo or a medic if I'm not support / medic class?
Shouldn't messages like these be received only by the appropriate classes? Or perhaps they should have squad only availability or limited range. That way if I'm half across the map I would not be able to hear such pointless chatter that detracts me from enjoying the game.
2. Sensitivity for the tank gunner while zoomed should be lowered the higher the optical magnification. That way you could actually place the target reticle where you want it for once.
3. Dynamic accuracy - Have you guys noticed that it is perfectly possible to miss at close range almost as often as missing at extreme ranges? Increase accuracy /decrease deviation for small quarters combat and decrease it the bigger the distance. Yes I know that certain weapons are zeroed at a precise range and targeting through a marksman scope at close range might explain why I miss the target after 2 seconds of standing still when shooting at 5m in front of me. But still I believe something should be done about it.
4. Infantry is too easy to spot even at extreme ranges. And those APCs are more accurate than a sniper rifle.