sniper detector
Posted: 2008-07-06 09:57
there has been a long history of use with these high-tech sniper detection and location systems such as this one in the link:
Sniper Detector - random images - moonbuggy
Yes that's right a mannequin head on a stick!!
LOL
I think I just became the proud owner of probobly the most ridiculous PR suggestion to date
But I'm actually (mostly) serious so hear me out;
I'd like to see this
It would make finding snipers/marksmen less of a peeking and dodging the bullet event
I would also like to see mirrors for corner-peeking but I don't think the bf2 engine support it or the devs would be willing to spend the effort into a work-around for a mirror. so sorry for the digression; lets head back to the topic.
so top 10 reasons why we should have this:
1 You would no longer need to use your own noggin to find the origin of those long range shots so just use the mannequin head on a stick
2 Because you won't need to use your own body as a sniper lure it would feel less like a game
3 Encourage sniper teams to work together more effectively in urban scenarios where 1 would lure the enemy sniper to fire and the allied sniper would be able to get a fix and take out the target (think of the movie: enemy at the gates)
4 Adds realism
5 would encourage snipers to identify their targets before they shoot
reasons 6-10: more fun and more interesting gameplay
how it could be implemented:
the marksman and sniper kit would have these and the soldier would hold in the right hand so it sticks up and then go prone to make it look like the dummy head is at normal height
no click: the dummy head is upright like in the photo
right click: for pointing the stick at 45 degree angle
to make it look like the dummy is peeking around a corner
left click: for pointing at a 90 degree angle against the ground
to hide the dummy head and simulate that there's a prone soldier
Finally,optional stuff for balancing:
*Allow it to be used to knock those annoying civilians unconscious
*Give the dummy head only to snipers in urban maps(personally I think any map could use this)
*Each time the dummy head is hit it is destroyed and you would need to rearm the dummy head from a supply point.
*Add a jacket to the dummy head if it seems to fake too fool anyone.
Thanks for taking the time to read this, hope you had a laugh and hopefully we'll see it in game.
Sniper Detector - random images - moonbuggy
Yes that's right a mannequin head on a stick!!
I think I just became the proud owner of probobly the most ridiculous PR suggestion to date
But I'm actually (mostly) serious so hear me out;
I'd like to see this
It would make finding snipers/marksmen less of a peeking and dodging the bullet event
I would also like to see mirrors for corner-peeking but I don't think the bf2 engine support it or the devs would be willing to spend the effort into a work-around for a mirror. so sorry for the digression; lets head back to the topic.
so top 10 reasons why we should have this:
1 You would no longer need to use your own noggin to find the origin of those long range shots so just use the mannequin head on a stick
2 Because you won't need to use your own body as a sniper lure it would feel less like a game
3 Encourage sniper teams to work together more effectively in urban scenarios where 1 would lure the enemy sniper to fire and the allied sniper would be able to get a fix and take out the target (think of the movie: enemy at the gates)
4 Adds realism
5 would encourage snipers to identify their targets before they shoot
reasons 6-10: more fun and more interesting gameplay
how it could be implemented:
the marksman and sniper kit would have these and the soldier would hold in the right hand so it sticks up and then go prone to make it look like the dummy head is at normal height
no click: the dummy head is upright like in the photo
right click: for pointing the stick at 45 degree angle
to make it look like the dummy is peeking around a corner
left click: for pointing at a 90 degree angle against the ground
to hide the dummy head and simulate that there's a prone soldier
Finally,optional stuff for balancing:
*Allow it to be used to knock those annoying civilians unconscious
*Give the dummy head only to snipers in urban maps(personally I think any map could use this)
*Each time the dummy head is hit it is destroyed and you would need to rearm the dummy head from a supply point.
*Add a jacket to the dummy head if it seems to fake too fool anyone.
Thanks for taking the time to read this, hope you had a laugh and hopefully we'll see it in game.