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New burning vehicle model/texture/animation (whatever)

Posted: 2008-07-09 14:34
by pwn3ge106
When a vehicle in PR catches on fire, it appears as if the engine has caught on fire, BUT, you still get hurt when you jump out ever when you're sitting in the back of a humvee a yard away from the fire. So, i suggest that when your vehicle starts to catch on fire, it actually goes ablaze, lighting the whole car on fire, and hurts when you touch it when not in the vehicle, and it should stay on fire for atleast 5 minutes.

Re: New burning vehicle model/texture/animation (whatever)

Posted: 2008-07-10 05:47
by Conman51
truebut making one new animation for each vehicle will be a a pain....and it might cause lag..but idk bout taht 1

Re: New burning vehicle model/texture/animation (whatever)

Posted: 2008-07-10 15:01
by pwn3ge106
Conman51=US= wrote:truebut making one new animation for each vehicle will be a a pain....and it might cause lag..but idk bout taht 1
Meh, i guess you're right. But its kind of silly how you take damage from a flame coming from the engine when you're in the back of an open humvee.

Re: New burning vehicle model/texture/animation (whatever)

Posted: 2008-07-10 15:02
by gclark03
Can we have more smoke? Real battlegrounds, with totaled vehicles and all, are filled with much more smoke than fire.