weapon wobble
Posted: 2008-07-14 09:41
quote by '[R-CON]Nedlands1' "The problem is with the player in my opinion. For instance, the player can hold his weapon perfectly steady despite being unsupported. If it was possible to incorporate working weapon sway into the game (or port PR to BF2142) then the random deviation could be reduced to reflect the accuracy of the weapon whist clamped. The player would be forced to adopt a supported position to reduce the sway as much as possible and time his shots accordingly."
(sorry the previous thread with this quote was closed but this was a slightly different topic to that thread anyway and something i feel strongly about...apology if its been discussed...I could not find it.)
Is it possible to implement weapon 'sway'?? that would be infinitely better than the bullets just going all over the shop like current build. Its so damn annoying that the bullets dont go where the crosshair points...especially when your never quite sure when your soldier is 'ready' to shoot coz there is no indication. I love the idea of scope wobble so the bullets actually go where the crosshair points but the scope is always moving...and obviously the less you move the less the scope wobbles etc (but obviously not instantly soon as you stop moving!) this to me would be the best fix ever and more realistic!
this is my number 1 pet hate with my fav game...especially when there is also a 'luck draw' involved....the uncountable times i have been laying still for a couple of minutes, then shoot and somehow miss the guy only 20ft away, only for him to role over and basically shoot me whilst basically mid-dive and kill me first shot. This causes me to scream at the computer 'he didnt even wait 1 f*cking second and shoots me between the eyes when i been laying there for 2 minutes and my shot goes over the f*cking moon!!!" lol
(sorry the previous thread with this quote was closed but this was a slightly different topic to that thread anyway and something i feel strongly about...apology if its been discussed...I could not find it.)
Is it possible to implement weapon 'sway'?? that would be infinitely better than the bullets just going all over the shop like current build. Its so damn annoying that the bullets dont go where the crosshair points...especially when your never quite sure when your soldier is 'ready' to shoot coz there is no indication. I love the idea of scope wobble so the bullets actually go where the crosshair points but the scope is always moving...and obviously the less you move the less the scope wobbles etc (but obviously not instantly soon as you stop moving!) this to me would be the best fix ever and more realistic!
this is my number 1 pet hate with my fav game...especially when there is also a 'luck draw' involved....the uncountable times i have been laying still for a couple of minutes, then shoot and somehow miss the guy only 20ft away, only for him to role over and basically shoot me whilst basically mid-dive and kill me first shot. This causes me to scream at the computer 'he didnt even wait 1 f*cking second and shoots me between the eyes when i been laying there for 2 minutes and my shot goes over the f*cking moon!!!" lol
