Arty and Server Instructions
Posted: 2006-02-27 12:42
I'm puzzled as to why you've brought it back in. Not sure if its a server/map thing, as i didn't see any on gloryhoundz. Heck it wasn't in the change log, so was it even in before? I've never seen any arty on Reality Mod until .25
Whilst there is no UAV or Scan, which makes it a bit less effective. We've gotta make it so arty can only be fired when requested by Squad Leaders, otherwise, a MASSIVE reload time.
And perhaps a once arty is destroyed, it can't be repaired?
For me and alot of my fellow clanmates, it was one of the biggest advantages to the game.
Another thing to mention was that there was about 6 servers up last night, and only one (Gloryhoundz) had AAS running, and the proper spawn times/flag cap zones etc.
You will get alot of people leaving the mod when trying to play this game on conquest.
Whilst there is no UAV or Scan, which makes it a bit less effective. We've gotta make it so arty can only be fired when requested by Squad Leaders, otherwise, a MASSIVE reload time.
And perhaps a once arty is destroyed, it can't be repaired?
For me and alot of my fellow clanmates, it was one of the biggest advantages to the game.
Another thing to mention was that there was about 6 servers up last night, and only one (Gloryhoundz) had AAS running, and the proper spawn times/flag cap zones etc.
You will get alot of people leaving the mod when trying to play this game on conquest.