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Mod team
Posted: 2008-07-28 15:21
by M_Striker
I didn't know where to post this, but how do you become a part of the PR team. If You've got all the skills, do you just ask and start making stuff? Im sure this has been asked before, but i couldn't find the answer.
Re: Mod team
Posted: 2008-07-28 15:33
by Rhino
Re: Mod team
Posted: 2008-07-28 15:52
by Scot
Brummy for DEV!!

lol jokes... but seriously... i wuv this mod!!
Re: Mod team
Posted: 2008-07-28 16:18
by M_Striker
Thanks, can we apply even if we're in the learning process. I've made maps for other games and I believe ill get the hang of it, quickly.
Re: Mod team
Posted: 2008-07-28 16:23
by Spec
I'd start at the community mods. Many guys here are doing a lot of awesome stuff without being dev's, and i think thats a good way to get into BF2 modding.
Re: Mod team
Posted: 2008-07-28 16:26
by SuperTimo
have you used the BF2 editor? if you havent brace yourself for overcomplicated drivel
Re: Mod team
Posted: 2008-07-28 16:28
by LithiumFox
is it anywhere as complicated as the AAO editor? o.o it was like 3DS max... no wait 3DS max was understandable....
Re: Mod team
Posted: 2008-07-28 16:31
by Alex6714
The BF2 Editor - A fantastic piece of software perfected at the art of making life interesting.
Re: Mod team
Posted: 2008-07-28 16:33
by gazzthompson
im no DEV but i would think making some examples of work, like a portfolio , or mod for community mods
Re: Mod team
Posted: 2008-07-28 16:49
by M_Striker
gazzthompson wrote:im no DEV but i would think making some examples of work, like a portfolio , or mod for community mods
The only thing i would consider doing is mapping...
also... you do need to prove yourself to apply then?
Re: Mod team
Posted: 2008-07-28 16:56
by Scot
Well obviously they can't exactly just hand out DEV status.
Re: Mod team
Posted: 2008-07-29 00:33
by Chuc
We'll know when we see it, people of real talent and skill do first, ask later.
Re: Mod team
Posted: 2008-07-29 01:15
by OkitaMakoto
Yeah, start making a logical map and just keep at it. keep an updated thread, if you got the touch, or are a noob like me, you'll get picked up by the team.
Re: Mod team
Posted: 2008-07-29 08:23
by mammikoura
either just start making a map which you think would be good or ask around in the community modding section if one of the mods needs a map, what kind of a map they are looking for etc. Then make it.
But I must warn you, I thinks bf2 editor is created by Satan himself. I quit making my map just because of bf2 editor. And no, it wasn't that hard to use, but it refused to work properly.

(crashing etc)
Re: Mod team
Posted: 2008-07-29 09:06
by Ragni<RangersPL>
mammikoura wrote:I thinks bf2 editor is created by Satan himself.
Hell yeah!
QFT!!!