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[help]Tpaint textures

Posted: 2008-08-01 21:07
by SuperTimo
im trying to get my textures sorted in a map im workign on and they look how i want from a distance like so.
Image

but when i zoom in they become grassy texture rather than rocky.
Image

and in game i get the same only everything looks a lime green colour
i followed the Tpaint instructions and i done some tutorials but i cant sort it out.


Cheers


Timo

edit:

here is how it looks in game also it lags like F*** but it might be because i have the editor open still
Image

Re: [help]Tpaint textures

Posted: 2008-08-01 22:10
by 3===SPECTER===3
Did you try the basic texture guide.

THis might help
STEP 2. T-paint

First of all make sure you have the T-paint folder inside your map folder
C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\Levels\your map name

Also quickly pop into editor and enable surrounding terrain we will cover this before we t-paint

If you want to use the standard textures in T-paint you dont need to worry about the next bit.

Ok first of all we are going to extract all the bf2 paint textures from our bf2.zip which is located...
C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\common_client.zip
Browse this zip and find the folder...
Common_client.zip\Terrain\Textures\Color
now extract these into your documents or somewhere you know where they are.

Ok now we are set up so we can start playing

First if you browse you T-paint folder there is a folder called data (this has confused many so i will try to explain)
inside this folder you will see some TGA files, high, low and steep

High =high ground
Low = low ground
Steep = mountains, cliff faces etc...

So go back to your folder you extracted all those lovely BF2 textures to and choose what you want. For this i am going to use..

Slopes.dds for high
muddy.dds for low
grass.dds for high

We need to convert these files to a TGA format that t-paint can use, so all we need to do is load up Photoshop...
Select each file..

Slopes.dds and save it as steep.tga (24 bits/pixel) and then place this in your T-paint/data folder, then do the same for muddy and grass.dds
and the link: https://www.realitymod.com/forum/f189-m ... 6kers.html

Oh and i think you set the detail textures yourself in the editor but im unsure.

Re: [help]Tpaint textures

Posted: 2008-08-01 22:15
by SuperTimo
yeah i did that with the low detial textures but i didnt put in TGA files and all that i tired it before and couldnt get it to work but ill try it again tommorow