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sights and aiming

Posted: 2008-08-09 23:17
by Garmax
can you redo the scopes of when you aim to look more like your actually aiming down a scope at least?

this is what i mean..

PR's scope when you use it is a plain circle with the outside all black.

if you could do this it would improve so much. in the first image you see how the rim of the circle is a little blurred..

implement that into PR

http://www.dedoimedo.com/images/games/opf_sniper.jpg

or.. like in this second image make the rim look like its an actual sniper scope.

http://www.gamereplays.org/community/uploads/post-2941-1206319408.jpg

also last thing would be to make a magnifying glass effect when you use the scope like the one in warhawk.

http://www.tea-and-medals.co.uk/images/scope1.jpg

smiliar to this ^^

or this http://www.cultgaming.co.uk/Naomi/FPSB/Guis/scope-render.jpg


while im here. let me suggest you improve the binocular use animation to look like this

Call of Duty Files - Screenshots for File: Camo Binoculars

implementing all this is highly appraciated.

Re: sights and aiming

Posted: 2008-08-10 00:19
by GhostFace
Hmm... It isn't really important. It would be nice, but it isn't really important. I think, to make it more realism, the background should be black, it should be normal, but without zoom, like here:
Image

Re: sights and aiming

Posted: 2008-08-10 00:29
by Garmax
well i think thats hard coded and i wanna make the scopes look as good as they can be. because the ones right now look. so unrealistic. i was playing with them today and it just felt cheap..

this mod deserves some better scopes..

Re: sights and aiming

Posted: 2008-08-10 00:31
by youm0nt
GhostFace wrote:Hmm... It isn't really important. It would be nice, but it isn't really important. I think, to make it more realism, the background should be black, it should be normal, but without zoom, like here:
Not possible.

Re: sights and aiming

Posted: 2008-08-10 00:34
by Garmax
that stinks.. but the scopes need to be improved..

Re: sights and aiming

Posted: 2008-08-10 00:39
by GhostFace
Here I found a video, that shows perfectly, what i mean. This game is Red Orchestra, a realistic gameplay game too.
YouTube - Red Orchestra Sniper Gameplay

Re: sights and aiming

Posted: 2008-08-10 00:46
by LithiumFox
sadly it's... Hardcoded...

> > Though nothing is really "Hardcoded" when you modify the Exe.... though EA might sue without permission =/

A patch of the exe might work though o.o ^_^

> > though if that DID happen i'd still ask for permission.... ^_^

(cause i do recall some mods for Nascar Racing 2003 involving mods of the EXE.. but they got sued..... > > permission might work for EA.... if you explain it's non-profit or something.... depends on how they feel about freeware mods really)

Re: sights and aiming

Posted: 2008-08-10 01:22
by Bringerof_D
there is no magnifying glass effect on rifle scopes (asuming i'm thinking what you're thinking), would be that bulge in the middle of the image so its like the reflection on a convex mirror right? i've looked through many different scopes before and i can tell you, that has not apeared in any of them so far

as well on the point of the blurred edges, again ussualy not there. the edge only blurs when you dont line the scope with your eyes properly and the rim/edge of your view crosses with the edge of your ocular lense

Re: sights and aiming

Posted: 2008-08-10 01:37
by Tirak
Resuggestion, please use the Search Function and the *** List before posting suggestions.

Re: sights and aiming

Posted: 2008-08-10 01:37
by Chuc
Image

I spy with my little eye, a lock for resuggestion ;)