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[Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:00
by e-Gor
So... having already
made space invaders in BF2, (or at least, started - that link's fairly WIP...) I decided to go one further. Can you guess what it is yet?
You can blame Brummy for this one - he seemed so inconsolable after his MSN billiards trial ran out, I just had to help him out.
Still in the early PoC/WIP stages atm - currently still got a few physics issues to iron out. It will eventually be on a proper pool table instead of the ground.
Next is the fun part - changing it from just a load of balls into a full 2 player game. It'll be standard british bar rules - or as close as I can get, anyway.
I'm thinking when it's done I might finish off space invaders, then create another game and bundle them all up in a minimod. Suggestions?

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:05
by Masaq
Hah, that's great! Now, you need a cue ball

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:06
by Spaz
Great work mate!
I want it in PR
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:07
by Z-trooper
lol, your crazy... in a good way

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:07
by e-Gor
[R-DEV]Masaq wrote:Hah, that's great! Now, you need a cue ball
Yeah, there is one, but for some reason it didn't spawn... probably just a typo, haven't looked into it yet.

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:09
by Masaq
So how does it work? Shoot the cue ball, it gains spin and direction depending on where you shoot it?
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:14
by Rhino
LOLZ! if i had time I would make you a full pool table with pockets etc

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:14
by e-Gor
Yeah... I'll probably replace the M16 with a cue model at some point. You shoot where you want to hit it, and it moves and gets spin as you would expect it to. It's just like a well chalked cue in RL

Not that you can see the spin on those balls - but I've been testing it with a different texture so it was obvious.
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:14
by Jagular
Lol
include it in PR
as ester egg somewhere in the woods of fools road or smth
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:15
by e-Gor
[R-DEV]Rhino wrote:LOLZ! if i had time I would make you a full pool table with pockets etc
Brummy's already volunteered
I made a very simple, untextured one made for testing stuff, since I'm going to need some rather specific stuff done to the model for it all to work properly.
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:30
by torenico
A vid, of this one

.. the space invaders rocks!! i wonder how did you do that.. anyways.. amazing work!!
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:33
by e-Gor
Video will come when it's got to a stage where you can pot balls and the cushions are a bit better. Should only be about an hour more work to get to that stage, but I'm off on holiday tomorrow for the next two weeks, so you won't see any more for a while.

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:42
by torenico
e-Gor wrote:Video will come when it's got to a stage where you can pot balls and the cushions are a bit better. Should only be about an hour more work to get to that stage, but I'm off on holiday tomorrow for the next two weeks, so you won't see any more for a while.
Ok.. no problem.. enjoy your holiday!
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:47
by PRC_Heavy_Z
Lol, the space invaders and pool would be a sweet easter egg on the US carriers and in some random houses. that's awesome

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-15 23:48
by Brummy
I already said it before (as it was actually my idea to make a BF2 Billiard, but noooo!!

)
I'll do the table and the other

.
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-16 00:22
by Waaah_Wah
Can we get one of these in each bunker on Kashan? Defending those can get boring at times

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-16 00:27
by Tirak
In every bunker on Kashan, that would be sweet

Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-16 08:10
by Polka
lol. Now that is something, instead of fighting win the battle with a game of pool.
Re: [Coding] e-Gor's world of insanity.
Posted: 2008-08-16 08:49
by janh95
awesome but don't make it to cool or there won't be any fighting anymore ^^