BloodBane611 wrote:I don't think adding time will really get people to organize more. There's plenty of time for the commander, if there is one, to tell the team what squads need to do. If they're not doing it now another 2 minutes will just leave us waiting that much longer.
Basically I agree. the given 3 minutes are enough. What we lack is a "tool" or better to say "base" for the CO to introduce himself, present his plan and to assign roles in these 3 minutes.
Currently the squad-bug takes away 1:30 of that time and the remaining seconds are used to get the squads filled up - or not.
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If you compare it to the squad leaders situation it is like following:
Squadleader:
3 minutes to the game - 1:30 to decide whether you will lead a squad or not.
Checking the map to get an idea of what could be needed to win.
Deciding to make a squad and to lead some troops into battle.
Naming my squad accordingly. (i.e. Defence or Attack or Armour and so on)
Waiting for other to join my squad.
Assigning kits and roles.
Explaining the squads purpose.
Gamestart.
Let`s rock!
Commander:
3 minutes to the game - 1:30 before there are any squads at all.
Applying for the CO position.
Wait.
Confirming the choice.
Textmessaging my team that I need x infayntrysquads and x armour squads...and so on.
Wait.
1:30 to the game. There is one squad that has filled up in less than 10 seconds. That`s all. Not sure if I should already assign this squad to something. I can talk to them and ask them what they are planning to do. But that doesn't help me much as I have no idea how many more squads there will be.
0:30 to the game. There are now 4 squads. 2 are 2-man locked and not answering to my voip requests. The other two I have assigned to defend and attack.
Gamestart.
I have only 2 squads that do anything to get my plan to work. I had planned to flank the enemy...but there was noone I could send to the coordinates I had in mind.
More squads are now being built. 30% of them either are not answering or ignoring me as they think they know better what to do on this map.
No time to explain my overall plan as most of the players are in the heat of the battle already.
I try my best...and take the blame for decisions that are good on a teamsized level but not what specific squads are up to.
I explain every single squad what to do and hope they follow my orders.