[Question] Terrain.con File
Posted: 2008-08-23 16:18
How do you tweak this file?
What are the recommended settings.
I can't find a Internet post or article on the subject.
terrain.create TerrainEditable
terrain.patchSize 128
terrain.subdividePatches 1
terrain.primaryWorldScale 4/0.0025/4
terrain.secondaryWorldScale 16/0.64/16
terrain.patchColormapSize 512
terrain.lowDetailmapSize 512
terrain.detailmapBaseName "Levels/dragon_valley_pr/Detailmaps/tx"
terrain.lowDetailmapBaseName "Levels/dragon_valley_pr/LowDetailmaps/tx"
terrain.colormapBaseName "Levels/dragon_valley_pr/Colormaps/tx"
terrain.lightmapBaseName "Levels/dragon_valley_pr/Lightmaps/tx"
terrain.farSideTiling 1000/500
terrain.farTopTilingHi 1000
terrain.farTopTilingLow 1000
terrain.farYOffset 0.4
terrain.terrainWaterColor 0.2/0.215686/0.184314
terrain.init
else
terrain.create Terrain
terrain.load Levels/dragon_valley_pr/terraindata.raw
terrainCuller.setUseStitchedLods 0
endIf
What are the recommended settings.
I can't find a Internet post or article on the subject.
terrain.create TerrainEditable
terrain.patchSize 128
terrain.subdividePatches 1
terrain.primaryWorldScale 4/0.0025/4
terrain.secondaryWorldScale 16/0.64/16
terrain.patchColormapSize 512
terrain.lowDetailmapSize 512
terrain.detailmapBaseName "Levels/dragon_valley_pr/Detailmaps/tx"
terrain.lowDetailmapBaseName "Levels/dragon_valley_pr/LowDetailmaps/tx"
terrain.colormapBaseName "Levels/dragon_valley_pr/Colormaps/tx"
terrain.lightmapBaseName "Levels/dragon_valley_pr/Lightmaps/tx"
terrain.farSideTiling 1000/500
terrain.farTopTilingHi 1000
terrain.farTopTilingLow 1000
terrain.farYOffset 0.4
terrain.terrainWaterColor 0.2/0.215686/0.184314
terrain.init
else
terrain.create Terrain
terrain.load Levels/dragon_valley_pr/terraindata.raw
terrainCuller.setUseStitchedLods 0
endIf