Some General Suggestions
Posted: 2008-08-27 20:08
I'm new to these forums and pretty new to the game. I've seen there's a lot of people wanting different types of effect to happen at certain times but I think that would make the game to complex. So here are my suggestions.
- Make it so that it takes time for the sound to reach the listener. This would make it more realistic but would also add to the confusion and make it more difficult to play. Looking at the already suggested thread this is apparently already in game but I've never noticed it (sound moves at 300m/s or so, maybe it needs to be more pronounced)
- Players can walk(regains energy), jog(can be kept up for over 500m before you run out of energy and is reasonably fast) and sprint (very fast but can only be sustained for 100m or so). This would make it more tactical
- I liked someones idea of adrenaline. Perhaps when you get the supression effect and are sprinting you don't lose run energy, this wouldn't mean you're adding another effect but would perhaps make it easier to play.
- Make it so when you are injured you are less accurate and walk and jog slower.