Time delay between position switch and entering vehicles

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Neuromante
Posts: 85
Joined: 2006-03-02 10:35

Time delay between position switch and entering vehicles

Post by Neuromante »

Right now you are able to instantly switch between firing\driving positions in every vehicle. That permits cheap tactics such as drive there with a jeep -> switch to gunner, take a couple shots -> switch back to driver and drive away, this in less than three seconds or so.
A little delay of one or a couple seconds for every switch would cut this down and make people teamplay more. Jeeps and such would always need a driver and a gunner to be any effective.
A little delay for entering\exiting vehicles could prevent other cheap tactics, such as lone engineers repairing themself and tanking at the same time or people entering fast moving vehicles.
What do you guys think about this?
Vantskruv
Posts: 10
Joined: 2006-02-28 10:16

Post by Vantskruv »

Good idea!
six7
Posts: 1784
Joined: 2006-03-06 03:17

Post by six7 »

this is one of my main issues with the game. if possible, it would also be nice for some animations (eg. climbing up on a tank and into the hatch) when the player is going through these animations he can be killed by enemies but friendly fire wont kill him to prevent jet whores etc from exploiting this
EON_MagicMan
Posts: 224
Joined: 2006-02-05 18:43

Post by EON_MagicMan »

six7 wrote:this is one of my main issues with the game. if possible, it would also be nice for some animations (eg. climbing up on a tank and into the hatch) when the player is going through these animations he can be killed by enemies but friendly fire wont kill him to prevent jet whores etc from exploiting this
Unforrtunately, this isn't possible with the BF2 engine AFAIK.
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Neuromante
Posts: 85
Joined: 2006-03-02 10:35

Post by Neuromante »

EON_MagicMan wrote:Unforrtunately, this isn't possible with the BF2 engine AFAIK.
Yah. But is setting any delay possible?
[BiM]Black7
Posts: 402
Joined: 2006-01-08 22:10

Post by [BiM]Black7 »

i suggested this some time ago..
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