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What about somthing "new"
Posted: 2008-09-13 08:14
by donovancs1
This might have been said before but, i haven't found it so i am posing it. What about making a whole separate game? I mean if you think about it, it is very possible but i know, people are going to tell me that it costs a lot of money, bla bla bla, well think of it this way, if other people can do it you can, but hey it might be hard but its possible.
Re: What about somthing "new"
Posted: 2008-09-13 08:21
by Deadfast
Suggested multiple times before.
Not gonna happen unless you donate thousands of bucks for an engine.
Re: What about somthing "new"
Posted: 2008-09-13 08:23
by donovancs1
there have been people that have made their own engine.
Re: What about somthing "new"
Posted: 2008-09-13 08:31
by Spec
The Dev's are semi-gods, but they cannot make an entire new engine thats even better than the BF2 engine.
Re: What about somthing "new"
Posted: 2008-09-13 08:32
by donovancs1
BrotherAlex wrote:Why make it hard on yourself by making a new engine whan you can just use the BF2 one.
thats the piont, bf2's engine has way too many restrictions. Is like wearing undersized Underwear, or size 9 shoes on a size 11 foot.
Re: What about somthing "new"
Posted: 2008-09-13 08:32
by Deadfast
Have you ever tried any programming?
It's not that simple.
To make the engine that's at least comparable to the BF2's one would take years for a dedicated, payed, team of programmers.
Re: What about somthing "new"
Posted: 2008-09-13 08:33
by donovancs1
you never know spec, there is this other engine i know made by 1 person
Re: What about somthing "new"
Posted: 2008-09-13 08:36
by donovancs1
well I'll sleep on it and see if i change my mind tomorrow
Re: What about somthing "new"
Posted: 2008-09-13 09:17
by charliegrs
making a mod is one thing, making an entire game is a totally different story. the devs devote alot of time in their lives to making this awesome mod, time that they are not paid for, and most likely at this point they COULD be paid for the skills they have {think about the counter strike team} but if they were actually to attempt making an entire game, they would most likely all end up homeless because the amount of time it would take would make them end up losing their real life jobs and marriages etc. we are lucky for what we have, and for free. lets not push it.
Re: What about somthing "new"
Posted: 2008-09-13 11:38
by justman2005
dude.... the amount of work that goes into making an engine is so beyond yours or my comprehension. they have devoted programming companies who make engines for games. COMPANIES! going back to business classes a company is defined as a business that has over a 100 full time paid employees. lets say they are on an income of 50k a year on average thats at least 5million a year the company must make by making game engines! not to mention other costs.
but yes would be nice but until some big investor who likes gaming comes along and plays project reality not much else will be happening on the matter.
Re: What about somthing "new"
Posted: 2008-09-14 19:12
by Panoolied
even better (cheaper) would be an SDK for the BF2 engine, so it could be "fixed" (ie: turned to PR)
red orchestra won a license for the unreal engine by being a shit hot mod, a competition ran by nVidia i believe, and by doing that they where incredibly lucky, because they where able to create their own game how they wanted it, not changing another game as much as they could whilst still keeping it stable.
if PR was released as a full game on its own engine, id but it, i love how its made BF2 so much less arcade-ish, its actually fun now.
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Re: What about somthing "new"
Posted: 2008-09-14 19:45
by Zimmer
BEsides the Bf2 Engine isnt bad it has alot of the futures that would have been coded on other engines as squads, voip in squdads, commander, big enough world enough players there isnt many games who can compare itself to bf2 when it comes to how many players they can have on each server.
ITs just that the PR team has made the mod to the engines limit. The BF2 engine was made for BF2 not ARMA.
And tell me what erally sucks with the engine I know the editor crash alot but besides from that its a good game.
Re: What about somthing "new"
Posted: 2008-09-14 19:51
by donovancs1
Zimmer wrote:BEsides the Bf2 Engine isnt bad it has alot of the futures that would have been coded on other engines as squads, voip in squdads, commander, big enough world enough players there isnt many games who can compare itself to bf2 when it comes to how many players they can have on each server.
ITs just that the PR team has made the mod to the engines limit. The BF2 engine was made for BF2 not ARMA.
And tell me what erally sucks with the engine I know the editor crash alot but besides from that its a good game.
well, well just have to see what the next bf engine does
