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Drag Casualties

Posted: 2008-09-16 18:38
by 200rabbits
I think a medic ought to be able to grab and drag an injured guy who's fallen. Say for example if someone goes down at the side of a street, but his corpse is still in clear LoS of enemy soldiers, the medic ought to be able to drag the body a short distance into better cover. It'd be easier to provide cover for the medic that way and if the opposition want to keep the downed man from re-joining the action they'd have to find a sneaky way to leave their little fortress and try and ambush the squad or summit. Figured it was a good idea since that's what a medic'd do in real life, if the casualty had like, a broken back or crushed ribs, and hence couldn't be moved, there wouldn't be much that kind of medic would be able to do anyway.

Re: Drag Casualties

Posted: 2008-09-16 18:43
by DeltaFart
Unless they can have the resucitate thing grab objects its no because of the engine (or part of it that we have)

Re: Drag Casualties

Posted: 2008-09-16 18:50
by LtSoucy
Its hardcoded and has been suggested before many times. It would be cool but the BF2 engine does not allow it.

Re: Drag Casualties

Posted: 2008-09-16 18:58
by Cyrax-Sektor
Maybe if a similar tool like CPR caused a non-lethal explosion, it could move another player somewhere else, but who's to say the explosion won't affect the medic.

Re: Drag Casualties

Posted: 2008-09-16 21:43
by Scot
Guys, it's been suggested a lot before, in future please search and check the already suggested thread :) Welcome to the forums aswell :)

Re: Drag Casualties

Posted: 2008-09-16 21:49
by Dunehunter
Locking.