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Scope Sites on Sniper, regular rifles and armour

Posted: 2008-09-18 01:16
by ghost_dog
Could we get them to be more finer looking not so think and blury, shape and fine would be nice gives it that more real feel.

Re: Scope Sites on Sniper, regular rifles and armour

Posted: 2008-09-18 01:29
by master of the templars
It depends on your graphics settings, if you have everything on high then it is perfectly sharp. i don't think it can be done so they are sharp on lower graphic settings.

Re: Scope Sites on Sniper, regular rifles and armour

Posted: 2008-09-18 01:33
by ghost_dog
umm sure cause my graphics setting are all on high, max. Still fine it not defined. Look through a real scope and you will see what I mean. but I wil check again.

Re: Scope Sites on Sniper, regular rifles and armour

Posted: 2008-09-18 07:06
by ReconAus
Im guessing your talking about the M40 and mec sniper rifle that i cant think of the name of right now, Yes the cross hairs could be a little bit thinner but with practice you can still hit targets at 700+ with the cross hairs as they are now.

Ghost dog if you have all these ideas for sniper why not just post them all in one post instead of making 3 or 4 of them.

Edit: Had a look around and found this
Image

Recon

Re: Scope Sites on Sniper, regular rifles and armour

Posted: 2008-09-18 16:10
by Mongolian_dude
I think the scope that currently needs to most attention is G3SG1.
The scope is a mm or two off to the side, and without tracers, makes it hard to see where those rounds are going. Infact, its hard to see where any of your rounds land, without tracers :(

...mongol...

Re: Scope Sites on Sniper, regular rifles and armour

Posted: 2008-09-18 21:52
by Scot
[R-MOD]Mongolian_dude wrote:I think the scope that currently needs to most attention is G3SG1.
The scope is a mm or two off to the side, and without tracers, makes it hard to see where those rounds are going. Infact, its hard to see where any of your rounds land, without tracers :(

...mongol...
Dust?

Re: Scope Sites on Sniper, regular rifles and armour

Posted: 2008-09-19 00:47
by ReconAus
At 300-400+ meters people with low end systems cant see dust.

ReconAus

Re: Scope Sites on Sniper, regular rifles and armour

Posted: 2008-09-19 04:00
by nedlands1
[R-MOD]Mongolian_dude wrote:I think the scope that currently needs to most attention is G3SG1.
The scope is a mm or two off to the side, and without tracers, makes it hard to see where those rounds are going. Infact, its hard to see where any of your rounds land, without tracers :(

...mongol...
I'm looking at it in the editor now with the reference cross. It seems to be about a half to a quarter of a mm to the right in 1680x1050, with all the other windows closed. I have no idea how you could tell that with the high deviation. :o