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Damage Taken On Spawnables

Posted: 2008-09-18 19:00
by maverick551
Just a thought. Spawnables such as IGLA units etc. Do not get destroyed easily enough. A LAT can not even destroy a AA emplacement, let alone a huey punching off a few rockets landing within a few meters of one. I just think weapon emplacements need to be more easily destroyed to improve realism. Thoughts? I may be insane but this is what I have seen so far.

EDIT: Just found the thread below. Delete this thread please. Sorry for re suggestion.

https://www.realitymod.com/forum/f252-pr-v0-8-feedback/46419-firebase-assets-strong.html

Re: Damage Taken On Spawnables

Posted: 2008-09-18 19:04
by Sanke
yeah i agree. If you look at the operataion honey badger vid in tales from the front, HATS dont even kill em. I think the only way to destroy it is with C4

Re: Damage Taken On Spawnables

Posted: 2008-09-18 19:07
by maverick551
Operation Honey Badger? I was the Pilot of the second Blackhawk on that Operation. That was a great round :-P

Re: Damage Taken On Spawnables

Posted: 2008-09-18 19:10
by Sanke
maverick551 wrote:Operation Honey Badger? I was the Pilot of the second Blackhawk on that Operation. That was a great round :-P
sweet, can you still fly upside down in .8? Ive been trying in fail each time.

Now back on topic

Re: Damage Taken On Spawnables

Posted: 2008-09-18 20:33
by Saobh
Closed per the OP demand.