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Combine community factions into one force?

Posted: 2008-09-25 08:25
by Raegron
I don't know if this has been discussed before, couldn't find something similar, but anyway, I got this idea when reading the swedish forces thread.

There are many community factions and also proposals of community factions. I welcome all, don't get me wrong, but I do think that each faction should add to PR in the way of 'uniqueness'. If most vehicles and weapons are the same, only different skins and flags, what's the point?

So what if you make a fictional battlegroup, out of those community factions (not all, but perhaps the smaller and the proposal ones). The idea is similar to the Euro Force that EA came up with. Now, if people would like something frrom their home country in PR, perhaps this battlegroup can use the asset? After all, it is a fictional group, so many things are possible.

The name, I don't know. Maybe Euro Force (EU), NATO or ISAF. Or some other abbreviation that stands for a coalition of forces.

This way, we can have a big group of faction developers bundled and still have assets of your home country in PR, instead of having all those community factions.

I'm not pointing the finger at any comm. faction, I just don't think every faction will eventually make it into PR. And I believe a united force might be able to, if it can add to PR, offer new things and gameplay elements.

Discuss?

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 09:05
by Polka
I really just want to see one community mod finished before even thinking about this

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 09:38
by Raegron
No, no, you don't get it... I'm not proposing another faction next to the ones already in development. I'm saying perhaps some factions should get their heads together and together work on ONE, instead of THREE (for example). And I'm also counting the proposal factions with this.

Example: Let's say France and Netherlands don't make it on their own. Then maybe they can join up with Sweden and Norway to make a combined force. So in this example, instead of having 4 factions, there will be just 1.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 09:55
by master of the templars
but why would you want one mish-mash when you can have 4 realistic factions?

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 10:02
by LtSoucy
Its already happening, many community mods are sharing things and they really need there own teams to make the best product.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 10:28
by BetterDeadThanRed
master of the templars wrote:but why would you want one mish-mash when you can have 4 realistic factions?
Because separately they likely will never be finished and those that do will not add anything new to the mod.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 11:19
by Z-trooper
BetterDeadThanRed wrote:Because separately they likely will never be finished and those that do will not add anything new to the mod.
With a few exceptions the community mods are making fine progress behind the scenes at the moment.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 11:22
by space
I think some factions will probably struggle to fill servers a couple of weeks after release, and will end up being used for occasional clan matches.
I do think think that the German faction will be very popular though ( due to population size and the number of gamers )

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 11:45
by Chuc
Not if the maps they are included on prove that they are as good as any map that has dev-produced factions.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 13:11
by Rudd
well, if their country is in PR, I expect a few new players to arrive, changing the PR demography

I'd like to see a ISAF team or somthing, but you can only have one base player skin afaik, so it would be a little weird, kudos to any1 who can make it work though

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 15:58
by STORM-Mama
Thing is that in most of these "alliances" soldiers from the different countries really don't fight that close to each other. Not like in the vBF2 EU-faction where we had a french medic, British grenadier (judging from the weapons used) and so on in one single squad.

What will be the main rifle in a "European union"-faction? What language will be spoken? If we want a realistic approach (not weapons of different origin for every class) it will just end up with looking like the army of one specific country rather than a combined force.

Instead I suggest that the community faction can be downloaded as "add-ons" instead of being implemented in the main game. The ones that want to play as Poles download the Polish Community faction while the ones that feel they can do it without this faction stay with the main game and the faction we already have.

This is better than creating a stupid unrealistic "mish-mash" faction.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 17:37
by BetterDeadThanRed
[R-CON]Z-trooper wrote:With a few exceptions the community mods are making fine progress behind the scenes at the moment.
Talking about the new ones. The older ones are plodding along.

There's nothing wrong with a European Union defense force or the like. It gives more artistic license to the modders and doesn't waste my hard drive and bandwidth space.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 20:09
by Tannhauser
spacemanc wrote:I think some factions will probably struggle to fill servers a couple of weeks after release, and will end up being used for occasional clan matches.
I do think think that the German faction will be very popular though ( due to population size and the number of gamers )
Based on that, then we should urge to make the brazilian army because there are lots of them playing PR...? And the same for MEC because there is a lot of middle-easterners playing PR? I understand you like the Bundeswehr a lot, but if enough effort is deployed by their makers, any faction has the right to be.

I'm against this suggestion. I hated EF, it's not realistic and it doesn't feel right. Sorry :?

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 21:19
by Scot
Yeah I have to agree, not a huge fan for this, didn't like the idea of Euro forces, so not a huge fan. In my opinion, if any team wants to add to the Project Reality mod, if they are let so by the DEVs, then they deserve to be in PR.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 21:54
by Tirak
No to the original post, and no to the people who say the community mods should be add ons. That's like saying the USMC, USA and the British Army should be add ons, after all, the all play similarly. :roll: Besides, the people who are part of the community mods have worked hard for them, they deserve a full release when they're ready.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 23:12
by red.murder1
Dr2B Rudd wrote:I'd like to see a ISAF team or somthing, but you can only have one base player skin afaik, so it would be a little weird, kudos to any1 who can make it work though
Wrong
Heavy and light soldiers use different base textures,it's simple really
Just clone an old soldier file and geometry and clone them,then change the texture paths and load it in the init.con

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-25 23:22
by space
Tannhauser wrote:Based on that, then we should urge to make the brazilian army because there are lots of them playing PR...? And the same for MEC because there is a lot of middle-easterners playing PR? I understand you like the Bundeswehr a lot, but if enough effort is deployed by their makers, any faction has the right to be.

I'm against this suggestion. I hated EF, it's not realistic and it doesn't feel right. Sorry :?
I wasn't saying there shouldn't be other community factions - as someone else said it will attract new players - I was just saying that I think some factions will struggle to fill servers once the release hysteria has died down. ( that is if the factions are additional separate pack downloads ) If they are just part of the main PR, then I think most people wont be too bothered what faction they are, and will like the variety.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-26 09:25
by Fonveh
STORM-Mama wrote: Instead I suggest that the community faction can be downloaded as "add-ons" instead of being implemented in the main game. The ones that want to play as Poles download the Polish Community faction while the ones that feel they can do it without this faction stay with the main game and the faction we already have.
This will obviously lead to this:
I think some factions will probably struggle to fill servers a couple of weeks after release, and will end up being used for occasional clan matches.

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-27 04:32
by Igloo35
this is just nonsense, let the factions go along if they get in..then they get in , i can only hazard a guess at this point the 4 or 5 original proposal have a chance of making it. lumping them all under one flag totally defeats the intention of the previous proposals.


as far as drop off factors i call BS on that one too

the devs wont let a **** product go into the mod that includes maps and factions and thus gameplay.

whether im playing with the yanks or the mexican's .its PR and i love the game play. not to mention the server makes a big impact . if the admins on a server are morons in .7 and .8 then they most likely will be morons in .9 and thus will be empty anyways and no new faction can help that.

and im spent ...... 8-)

Re: Combine (proposal) community factions into one force?

Posted: 2008-09-27 08:30
by Phoenix.86
I agree that there are a lot community mods in the works, but a lot of material is already shared so its not like they are gonna take up a huge load of hd space - also there are already ideas to add "combined" factions as soon as the original ones are finished, for example there has been the suggestion of the Dutch/German Korps which does exist in reality.

I do not approve of unrealistic bs like euro forces, thats ok for vanilla but not here. I would however approve of factions like ISAF, the problem here is the skins and voices - somehow you'd have to be able to do it in a right way and I'm sure that is quite hard to organise, if possible at all with the engine limitations.


P.S.: And ze Germanz will be loved mainly because of the kickass looking equipment, don't think theres anyone not loving the G36, the leopard or the camo.