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PR can be taken too seriously

Posted: 2008-09-30 01:46
by naykon
Squad members/leaders trying to dictate your every move like your an idiot...

yes i could just leave the squad/server, but to be fair, it doesn't give any new guys a good impression of what it's like to learn the values of teamwork in PR whilst being treated like a misbehaved child, i've noticed this more often recently, which is why i felt the need to post

I think people just forget that we play for fun sometimes..

needless to say, I could only take so much tonight and a guy was TK'd for his comments...

yes i could have committed suicide and got another AT kit and shot that tank for you...

but after your 5 minute rant about it, i'd much rather stay alive, stab you in the head, steal your ammo, and listen to you whine for 10mins and then quit the server.. :mrgreen:

Re: PR can be taken too seriously

Posted: 2008-09-30 01:52
by Rudd
naykon wrote: yes i could just leave the squad/server,
Whenever som1 isn't doing what I tell them, unless they have a good reason, or is just annoying me, or whatever. I tell them to use the leave squad button and the create squad button

Some people take the game too seriously, but if they are the SL, then thats how they want to play, if you don't want to play in that manner you join another squad/make your own so you can dictate the level of seriousness you want.
needless to say, I could only take so much tonight and a guy was TK'd for his comments...
intentional TKing is bannable by many servers

Re: PR can be taken too seriously

Posted: 2008-09-30 03:05
by WildBill1337
yeah, destructive criticism is a bit irritatiing, but a tk is a bit much.

Re: PR can be taken too seriously

Posted: 2008-09-30 03:38
by Cyrax-Sektor
There are many cases of players reaching their threshold of irritation. But I try my best to understand how it's like in other people's shoes:

-The player may have had a bad day. Sometimes, life can get you down, and the player could be in desperate need of a good PR round to fix his/her day.

-The player may have experienced continuous rounds of complete and utter lack of teamwork. This can set some on the edge.

-Certain people have a low threshold for errors. The best thing they can do is ask you to leave the squad, or they kick you. If I'm being verbally abused, but with good advice peppered in, I try to sit it out and see what I can learn.

I do my best to apologize after, and hope he can help us win the round with better squad members he can work with.

So at the end of the day, it's just a game. If I slipped up, I'm sorry, but don't have a mental breakdown on my part. :mrgreen: We do need people who keep a tight ship in-game.

Re: PR can be taken too seriously

Posted: 2008-09-30 03:50
by Panzar
I was on a training server today, a bunch of guys were taking it so seriously it annoyed the HELL out of me, but...every other squad was either locked or full..and i was stuck with these guys.

My God!

Re: PR can be taken too seriously

Posted: 2008-09-30 04:18
by Outlawz7
Reminds me of when I mentioned in some thread that I also play(ed) CoD4 for fun and like 3 different people said 'then PR iz not for j00, gtfoz nao'. Same case don't you think? :roll:

Re: PR can be taken too seriously

Posted: 2008-09-30 05:00
by TheAmazingYant
It's a problem inherent to online multi-player games: Immaturity added to the total anonymity offered by the web tends to bring out the worst in people. For some manifests itself in constant TK'ing, greifing, etc. For others it's hassling everyone who isn't as "leet" as they are. People just tend to forget that the other people playing are people.

Normally when I see this type of stuff I either leave the squad or try to mediate the conflict in a calm manner (fortunately I am great at everything, so no one gives me problems). I've actually contemplated naming a squad "FunFirst" or something in that vein, and after reading this post, I think I might actually start doing that.

Re: PR can be taken too seriously

Posted: 2008-09-30 06:12
by Deer
TheAmazingYant wrote:It's a problem inherent to online multi-player games: Immaturity added to the total anonymity offered by the web tends to bring out the worst in people. For some manifests itself in constant TK'ing, greifing, etc. For others it's hassling everyone who isn't as "leet" as they are. People just tend to forget that the other people playing are people.

Normally when I see this type of stuff I either leave the squad or try to mediate the conflict in a calm manner (fortunately I am great at everything, so no one gives me problems). I've actually contemplated naming a squad "FunFirst" or something in that vein, and after reading this post, I think I might actually start doing that.
Thing you are saying in other words is "Free speech is a problem", isnt it ? :P

In internet peoples can be truly themselfes, say what they want to say without fearing physical responce from other people that i think are the true immature testosterone filled violent people, who however holds the true retarted nature of humans down, preventing it from taking over in most cases, but sometimes money wins even then.

I see what you mean tho, alot of ppls are kinda retarted when they are given chance to be what they truly are without having to take a responibility from their actions. And many game developers dont always understand that ingame ppl wont play the nice way, ingame ppl do everything that they can do, no matter is it "allowed" or not allowed by morale.

In real life i think morale is mainly formed from religion, patriotism and sympathy. But in modern society (ruled by money) more and more ppls are losing all 3 of them, and then only thing that holds their true nature is those testosterone filled regular mens who makes them take responsibility from their actions, but like i said, sometimes money over rules even then. However internet doesnt have any physical forces, so ppl who you are talking about, sorta like skips that last part and shows their true nature while in internet, but not while in real life because IRL they would get beaten up by other mens.

Re: PR can be taken too seriously

Posted: 2008-09-30 06:47
by -=TB=-Tobakfromcuba
i take pr serious. i like to do so. having strategical setup, making decisions lead by many factors, having targets and objectives. its like countering all the bad image shooters have.

i face 2 types of players i get mad at.

1. a player just wants a badass gun on his screen and that big is his sense for : teamwork

- i sometimes feel like i should visit them and throw their computer out of the window...

2. a squaddie is not playing pr for a long time or just isnt good today.

-thats when i cry "idiot" in te mic and feel sry bout that later

Re: PR can be taken too seriously

Posted: 2008-09-30 08:11
by General_J0k3r
honestly man, how often have you been squadleader? as a squadleader you have to think about 3k issues at the same time while fighting/not getting killed. you have to have a look at the overall strategic situation, figure out what to do next, how to do it and then tell ppl what to do.

if some pricks don't do what you say (and sometimes you don't have the time to explain your plan in detail) this adds to the already high workload you have as SL if you're trying to get your squad to perform well. obviously, there are misjudgements and such so that a squadmember will not be able to do as told, but then he should state this fact and not just remain silent so that you can adapt.

and yeah, sometimes you REALLY have to tell everyone what to do in detail because ppl sometimes get carried away and for instance keep rushing a fortified enemy position directly when spawning from a rally, or run away in another direction than the one the squad is moving in because they spotted something but forget to report. it happens. and if it happens too often, as SL you can really get pissed.

if you don't like the way a squad is run, get another one. a teamkill, and especially if it's an SL, is definitely not the right way to go. and why NOT suicide and get an AT kit (ok, someone should've TKd you so you spawn more quickly but meh...)?

Re: PR can be taken too seriously

Posted: 2008-09-30 08:31
by Durandal
Yeah, some people take PR too seriously. But if you're just having a problem with your squad, just leave, join another, or make your own. Its that simple.

Re: PR can be taken too seriously

Posted: 2008-09-30 09:09
by [DVB] Avalon.ca
there are two options....
1. if you wish to be lead, join a squad.
2. if you do not want to be lead, than make your own squad.

i expect anyone that joins my squad, wishes to be part of team and
follow my lead. they always have the choice to go eles where.

Re: PR can be taken too seriously

Posted: 2008-09-30 09:15
by Drav
meh i kinda agree with the OP. If some knob is running around the map miles away not participating then defo kick, but asking team members to suicide and pick up kits is too much to ask in a public game....

I must also say that I have been in this situation where there are no more squads available and your squad is being run by a 12 year old Hitler Youth soundalike. I have been able to restrain myself from the TK but not the 'resign as SL immediately, you're rubbish and sound like a girl' argument. This tends to make them almost as angry as the TK.....

So in short, I agree, in public games we are there to have fun, and while a good SL will make it fun through good leadership, I am not playing to get shouted around the map by some clueless t***, I just quit or find another squad. Nothing so irritating as being led by someone who is totally rubbish (as many of those who have been led by me will have found out!)

Re: PR can be taken too seriously

Posted: 2008-09-30 09:32
by @bsurd
All said here...

But why someone wanne play in a squad and dont want to become a part of it?

If i join a sq (and know that the SL knows what he does) i do all i can to success the mission the SL wants to do.

And if all in the sq play it the same way, its the greatest experice you can get in this game.

Its so nice to KNOW (not to guess) that your *** is covered when you walk throu a hot zone.

So why someone want to play in another way?

Remember Muttrah on the Weekend. We have a great SL in the Clan. So we become the SQ @ the frontlines and ever be the first on the next flag...

To bad, @ the time the Server crashed has over 9000 Sq Points. And all in the SQ followed the orders. And a order that was given, (i was the last guy to cover our back and watch that no one gets lost)once, all guys stay @ there posi and do there job.

Such a great feeling!

Re: PR can be taken too seriously

Posted: 2008-09-30 10:54
by naykon
[R-CON]Mescaldrav wrote:meh i kinda agree with the OP. If some knob is running around the map miles away not participating then defo kick, but asking team members to suicide and pick up kits is too much to ask in a public game....

I must also say that I have been in this situation where there are no more squads available and your squad is being run by a 12 year old Hitler Youth soundalike. I have been able to restrain myself from the TK but not the 'resign as SL immediately, you're rubbish and sound like a girl' argument. This tends to make them almost as angry as the TK.....

So in short, I agree, in public games we are there to have fun, and while a good SL will make it fun through good leadership, I am not playing to get shouted around the map by some clueless t***, I just quit or find another squad. Nothing so irritating as being led by someone who is totally rubbish (as many of those who have been led by me will have found out!)
Yeah that sums it up basically mate...

I've been playing PR nearly a year, i always join squads and follow orders and do my bit.

but in my opinion SL's should be giving objectives and suggesting the best method of approach and yea, how they want things done,

but not dictating whether my rifle is on single shot or automatic, or that i'll be kicked for throwing a smoke grenade as we attack across open ground.... I'm capable of my own decisions thanks

Re: PR can be taken too seriously

Posted: 2008-09-30 11:02
by MadTommy
naykon wrote:Yeah that sums it up basically mate...

I've been playing PR nearly a year, i always join squads and follow orders and do my bit.

but in my opinion SL's should be giving objectives and suggesting the best method of approach and yea, how they want things done,

but not dictating whether my rifle is on single shot or automatic, or that i'll be kicked for throwing a smoke grenade as we attack across open ground.... I'm capable of my own decisions thanks
yeah i agree 100%.. really annoying being micro managed by a rude squad leader.

Give your squad the responsibility to work this stuff out for themselves. And just laugh when it all goes tits up! I just hope i wasn't guilty of this last night when was your SL Naykon!

Re: PR can be taken too seriously

Posted: 2008-09-30 11:09
by General_J0k3r
well, i would never even think about telling you what firemode to choose :D

i WOULD on the other hand at some times try to limit/encourage the use of smokeysmoke ;)

Re: PR can be taken too seriously

Posted: 2008-09-30 11:16
by MadTommy
I had a funny episode yesterday.. my squad lands by boat on Muttrah sea wall, we set a rally and start scanning the area, suddenly a squad mate gets shot and killed, then 10 seconds later a second one goes down, so as a medic i pop a smoke grenade on our position and try and revive the down men.. 10 seconds later i hear my SL scream 'who the f*ck just popped smoke!, you'll give us a way!'

That made me laugh.

Re: PR can be taken too seriously

Posted: 2008-09-30 11:23
by cyberzomby
MadTommy wrote:yeah i agree 100%.. really annoying being micro managed by a rude squad leader.

Give your squad the responsibility to work this stuff out for themselves. And just laugh when it all goes tits up! I just hope i wasn't guilty of this last night when was your SL Naykon!
Thats how I Squad lead. Most of the time I ask if someone in the squad wants to take medic and maybe lat but most of the time I just say: I want to assault this, I want to move here. And I let them figure out the best way. Many times you see them spread out and discover stuff that you would have run past.