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Taking buildings instead of bulding bunkers

Posted: 2008-10-04 03:16
by mrnothing
So i searched if this was already suggested and it didn't appear to be suggested already so i was wondering instead of having to build bunkers and fire bases, why can soldiers just take up building and use them as a fire base OR use them as temporary fire base

for example

there's a rally point you need to get to but it might be heavily fortified by enemy soldiers or something, and it seems like there's a building you can take up to use a temporary fire base.

i like the whole idea about how you can build a fire base and bunkers, but i hate it when they get bombarded or maybe for some reason, no-one has a shovel to help with the construction.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 06:53
by charliegrs
wow i actually like this idea. ive seen many videos of soldiers in iraq having to make temporary bases in buildings, like apartments buildings, and then having to defend them from attacks. thats why you see so many videos of soldiers fighting from roof tops. good idea, i hope it gets implemented.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 08:10
by arjan
Great thinking, i likez :)

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 08:21
by para_hjs
I like this idea.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 09:46
by EinEcki
I like this idea.

It would be also great to fortify those buildings with sandbags in the staircase, machine guns in the windows etc.

In order to destroy such a forward outpost the enemy must destroy this radio which is also in bunkers and firebases. This could be placed randomly in the house.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 10:16
by Fat Man Jim
would be cool as well if you could place those stationary SAWs on the certain windows of the building as well

the only problem would be that it would possible require more buildings you can..........get into, could make the game slow

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 10:28
by LtSoucy
But why does, Muttrah, Ramiel for example have some many but dont really lag.they can add some but we dont want the whole map enterable. I think that would be too much.

In order to destroy such a forward outpost the enemy must destroy this radio which is also in bunkers and firebases. This could be placed randomly in the house.
Lol, love that point, i would stick my medic on it and tell him to heal and defend.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 11:26
by biffenh
Great Idea

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 13:10
by Tartantyco
-I think it would make FOP positions too predictable and also take away a lot of the strategy involved with FOP placement that you have now.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 15:06
by Craz3y|Assasin
ok i like the idea but how can it be implented

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 15:49
by Rudd
Tartantyco wrote:-I think it would make FOP positions too predictable and also take away a lot of the strategy involved with FOP placement that you have now.
although I agree with the above statement, since it would basically be like vBF2 flag taking....

I would like a another kinda of FB, that can be spawned INSIDE a building easily

Perhaps a thing only the commander can give permission for, "designate temporary HQ" or somthing (little CoH I know...) but would 'turn off' after about 3minutes.

if the only way to easily get this inside a building is to spawn it similar to a rally point, then It can still work a least

QUESTION- we can spawn the RP object anywhere, but the FBs drop from the sky? why?

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 15:56
by arjan
Dr2B Rudd wrote:
if the only way to easily get this inside a building is to spawn it similar to a rally point, then It can still work a least

QUESTION- we can spawn the RP object anywhere, but the FBs drop from the sky? why?
Wye not just use a rally point?

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 16:03
by Craz3y|Assasin
How bou't a small radio that deploys as a rally. You can place 2 razorwire and 2 sandbags with a SAW thats place on that little roadblock thingie so u can fire it out of a window.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 16:10
by Psyko
i suggested this idea before! maybe it was in the testers forum...blast!
You got my vote.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 17:07
by naykon
seems a good idea, but why not just put a rally in a building, or build a firebase next to it and put defences round the building to make it easier to defend? buildings can still be destroyed from the skies just like firebases can...

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 19:44
by Valtasar
Great idea.
But I agree it can be too predictable. Need a lot of testing.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 20:04
by Sabre_tooth_tigger
Sounds nifty but we can allready often place the bunker structure inside a building. Shoveling the bunker is the delay to setup the radio comms and logistical structure

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 20:12
by Scorch
I dont mean to hijack, but I thought I should post this.
Disclamer: Its just a random idea that popped into my head.

why couldnt we just have "secured" bulidings (buildings with a deployable radio inside) count towards the flag movement?
ex. The marines take 3 blocks of muttarah and the MEC have 2, causing the flag to move faster for the USMC.

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-04 21:35
by Robbi
one of the best ideas ive heard for a while, nice one :D

Re: Taking buildings instead of bulding bunkers

Posted: 2008-10-05 00:52
by Sabre_tooth_tigger
Conquering muttrah one building or map grid at a time even would be pretty awesome and make much more of a visible changing front line.

I dont think its possible in bf2 but still would be great