[Map] Rural Push (4km) [WIP]
Posted: 2008-10-10 07:21
Rural Push:
Game Mode: AAS
Player Size: 64
Teams: ADF vs Indonesia (China as placeholder)
Map Size: 4km
Updates
New lighting, mmore variation in terrain high (still needs a lot more work, but it's looking less flat with every build) further draw distance, less fog, thinner tree count (but pockets of thick growth to simulate scrub more accurately within the engine), started working on the town with help from tonnie so we're getting there.







OLD:


NEWNEW: Changed sky, changed fog distance, tree density, mixed more dead trees and logs in and completely re did the grass

Red = Potential dirt roads for ballance, haven't been added and can be changed. Looking for feedback

A Highway motel I've added

The final air field layout, it's still bare though it's a WIP
VIDEO (now old)
Game Mode: AAS
Player Size: 64
Teams: ADF vs Indonesia (China as placeholder)
Map Size: 4km
Updates
New lighting, mmore variation in terrain high (still needs a lot more work, but it's looking less flat with every build) further draw distance, less fog, thinner tree count (but pockets of thick growth to simulate scrub more accurately within the engine), started working on the town with help from tonnie so we're getting there.







OLD:


NEWNEW: Changed sky, changed fog distance, tree density, mixed more dead trees and logs in and completely re did the grass

Red = Potential dirt roads for ballance, haven't been added and can be changed. Looking for feedback

A Highway motel I've added

The final air field layout, it's still bare though it's a WIP
VIDEO (now old)


