A big list I made at work
Posted: 2008-10-10 22:34
Ok guys I was at work the other day. A boring day and I came up with a list of things that could be made for future release's. They are just suggestions. I'm only going to get technical on a few and I've been reading on some that are not possible. so I'm sorry if I put one or two in.
(Alot of this has been said but I'm going to put it in anyways sorry)
(Alot of this has been said but I'm going to put it in anyways sorry)
- Accuracy- I have mixed emotions on this issue.
- CQC- I feel that Close quater combat is just sraying someone in front of you hoping to hit the other person.
- Squad leader has a Grenade Launcher- I remember seeing someone post saying SL have GL.
- More Sprint- Everyone know's why
- Make jump take away less of stam- Again if possible but I don't think it is.
- Lower animation time for AR's- I find that there is no point of getting out of the deployed mode you have a better chance of living.
- New models for static MG's- Model looks good but it could look better with new the sights or just a new model itself.
- New weapon models replacing the BF2V ones- Time for a change

- Blood- Don't know if possible.
- Reduce fall dmg- I hate falling and bleeding out.
- Faster jog speed- if sprint isn't going to be updated atleast let us jog faster
- TEXTURE UPDATE- Ok We all know BF2 is going on 3 years old. I love the graphics but I find that it would be nice get hi-res guns and maybe a hi-res sky. Certrain maps I believe is K desert I find that the sky doesn't go with the terrian it almost looks the same. I see how the clouds look like pixels and less like clounds. I just want eye candy. (I'm all about good looks in games) if anything at least the guns. When we have these detailed animations now it would go great with guns that have detail.
- Motion blur- (I'm not sure if this is possible)
- Night maps- FH2 has some.

- Tear gas- Just a thought.
- Spawn time always the same except for TK's- Its gets old if your getting owned by spawn camping on a FB and spawn time is longer and longer.
- Marksmen should able to hold breath too- I don't see why not.
- Take away colaborator- Reason below.
- Possible make static civi's- Make civi's hidden in buildings where a US soldier could restrain him for intel. But make the civi just a body if bot is not possible, Or make it so maps are hidden in the buildings where they have intel on Caches.
- Insurgents can go to a static Medic to heal- This one I thought was strange myself.