Iron Sight
Posted: 2008-10-18 10:15
First I want to say I really enjoy Project Reality, and want to thank you guys for putting out a great product. I like that you guys added the 3d iron sights, I think that brings realism to the aiming and shooting. My suggestion is to take the realism one step further. When a person closes his eye to aim down the sights his perspective changes, and when they focus on the target everything else goes out of focus. I took a few screenshots from in game with the 3d iron sights up, I then edited the pictures in Photoshop. I blacked out all but an eclipse shape over the gun to represent the left eye closed, and right eye open, I left a thin transparent halo to blend it. Then I added blur to everything outside the target area. Here are my results:
http://www.3extremedesigns.net/PR/ironeye.jpg
http://www.3extremedesigns.net/PR/ironeyep.jpg
Notice how the target and general area in the same distance is in focus, and how the gun is close to the upper left hand side of the eclipse, just as if you were aiming a real gun it would be to your upper left hand side of view. I also think that this black mass should not just appear like the old 2d/3d sights use to, I think it needs to be faded and moved in slowly as the sights line up really try to match how it looks when you close your left eye.
I recently played Brothers in Arms Hells Highway and they have a nice blur unfocused effect you guys should check out. In the future I want to make an animation or clip of the black mass fading and moving in then focusing on target, as the sights come up. Ill post that when I get around to it. Thanks for looking and reading my suggestion.
http://www.3extremedesigns.net/PR/ironeye.jpg
http://www.3extremedesigns.net/PR/ironeyep.jpg
Notice how the target and general area in the same distance is in focus, and how the gun is close to the upper left hand side of the eclipse, just as if you were aiming a real gun it would be to your upper left hand side of view. I also think that this black mass should not just appear like the old 2d/3d sights use to, I think it needs to be faded and moved in slowly as the sights line up really try to match how it looks when you close your left eye.
I recently played Brothers in Arms Hells Highway and they have a nice blur unfocused effect you guys should check out. In the future I want to make an animation or clip of the black mass fading and moving in then focusing on target, as the sights come up. Ill post that when I get around to it. Thanks for looking and reading my suggestion.