My Top Suggestions
Posted: 2008-10-24 10:53
1. Make assets less accessible e.g spread out the spawn points for armor, HMMV's and trucks so if ur an infantry SQ u spawn with trucks etc, it will make people less likely to take vehicles they shouldn't, and cut down tk'ing at start of the round
2. Don't know if this is possible but it would be nice to see an original game mode like a rescue the hostages, kinda like an insurgency map, 3 factions (good, bad, and hostages), goodies have to find hostages (obviously) spread out over the map, in an amount of time, a loss of a hostage = a huge loss in tickets.
- maybe hostages could be AI
- not sure how to prevent baddies form just killing hostages, maybe a 1 million second spawn
3. I've seen the tracks on vehicles taken out by AT but wouldn't it be great if you could finally sabotage enemy wheels with a knife or sum sort of James bond engineers/spec ops tool
4. i think special ops or and engineers should be capable of hot wiring enemy vehicles that have been left unmanned around the map
5. civvies for some reason have a 300 sec spawn when killed which is annoying cause its fun 2 b em, in real life if u kill a civilian u can be court marshaled etc, i think when you kill a civie there should be very harsh penalties...
-longer spawn time
-deny any weapon selection
-
6. British special ops still has a 2D scope???
7. Korengal Valley is an amazing map but its a battle getting around it as insurgents, maybe change the spawn positions or give them rocket boots
8. its hard to get your sqaud to work as a team especialy in a insurgent maps, would be nice to get a way to change that...
9. the maps that have been created so far are epic, but is it possible to make a almost 100% indoor map maybe underground, in a castle
10. personally i think Muttrah City is one of the best maps, exept the huge cast at the MEC main doest even come into play it was a great addition but wasted.
i have loads more ideas if you wanna hear em...
2. Don't know if this is possible but it would be nice to see an original game mode like a rescue the hostages, kinda like an insurgency map, 3 factions (good, bad, and hostages), goodies have to find hostages (obviously) spread out over the map, in an amount of time, a loss of a hostage = a huge loss in tickets.
- maybe hostages could be AI
- not sure how to prevent baddies form just killing hostages, maybe a 1 million second spawn
3. I've seen the tracks on vehicles taken out by AT but wouldn't it be great if you could finally sabotage enemy wheels with a knife or sum sort of James bond engineers/spec ops tool
4. i think special ops or and engineers should be capable of hot wiring enemy vehicles that have been left unmanned around the map
5. civvies for some reason have a 300 sec spawn when killed which is annoying cause its fun 2 b em, in real life if u kill a civilian u can be court marshaled etc, i think when you kill a civie there should be very harsh penalties...
-longer spawn time
-deny any weapon selection
-
6. British special ops still has a 2D scope???
7. Korengal Valley is an amazing map but its a battle getting around it as insurgents, maybe change the spawn positions or give them rocket boots
8. its hard to get your sqaud to work as a team especialy in a insurgent maps, would be nice to get a way to change that...
9. the maps that have been created so far are epic, but is it possible to make a almost 100% indoor map maybe underground, in a castle
10. personally i think Muttrah City is one of the best maps, exept the huge cast at the MEC main doest even come into play it was a great addition but wasted.
i have loads more ideas if you wanna hear em...