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weapon movement while aiming

Posted: 2008-11-03 21:03
by thebusdriver
alrighty
here i come, i searched the phorums but didnt find anything -> new thread with awesome n00b suggestion:

here comes: recently playing vanilla (yes OMG i knoooooow), even worse, i was using the F2000 (yes OMG i knoooooow that tooooo), however, while aiming i noticed that this gun moves (!?!)

now, if i'm not mistaken that would basically add a shitload of reality and you could most probably get rid of the deviation "issues" or "not issues", w/e you prefer

if this has been suggested b4 i sincerely apologize for resuggesting :mrgreen:

Re: weapon movement while aiming

Posted: 2008-11-03 21:25
by gazzthompson

Re: weapon movement while aiming

Posted: 2008-11-03 21:32
by thebusdriver
he doesn't have that F2000 part :shocked:
as only this gun has it and i'm kinda sure its not hard coded ... its better than nothing

however, lock the shit outta this thread or w/e :mrgreen:

Re: weapon movement while aiming

Posted: 2008-11-03 21:35
by cyberzomby
well even if that gun has sway the bullets still come out of a magic point at the centre of the screen. So its highly weird if the guns sway.

Re: weapon movement while aiming

Posted: 2008-11-03 21:40
by thebusdriver
cyberzomby wrote:well even if that gun has sway the bullets still come out of a magic point at the centre of the screen. So its highly weird if the guns sway.
i dont think dice went like ... oooh look, nice black gun from belgium lets add some sway to confuse ppl

however, lock it :mrgreen:

Re: weapon movement while aiming

Posted: 2008-11-03 21:46
by gazzthompson
all the vbf2 have bit of sway, i even suggested trying to match deviation to this swap, but not possible.

Re: weapon movement while aiming

Posted: 2008-11-03 22:01
by KP
thebusdriver wrote:i dont think dice went like ... oooh look, nice black gun from belgium lets add some sway to confuse ppl

however, lock it :mrgreen:
Roger, locked as requested by OP.