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Article about PR in german GAMESTAR

Posted: 2006-03-27 15:09
by da.SPAWN
Today i got my GAMESTAR 05/2006 and surprise surprise there is a short article about PR in the MOD section on Page 152.
[ATTACH]152[/ATTACH]

Posted: 2006-03-27 15:12
by Wolfmaster
Nice. :D

Posted: 2006-03-27 15:26
by TheRealFritz
Translation:
(Caption: The Medic now only has one med pack)

"Battlefield will always primarily be about fun. Realism is secondary" says DICE's Sean Decker. The makers of Project Reality disagree and have given the multiplayer shooter a new feel. Most obvious changes: no crosshairs. If you want to hit somebody, you have to carefully use iron sights. The player is not told if and when somebody was hit. The red enemy name tags and many text messages have been removed. Because the spawn time is over 30s, every player is more conscious of his virtual health. That makes this mod play more like America's Army: slower and more tactical. Careful: In Project Reality, only Spec Ops get a parachute. Newbies regularly fall to an unintended death. Reality can be so cruel.

Posted: 2006-03-27 15:50
by eggman
nice :)

I think it was also included on the CD wasn't it? Or is that a different magazine?

egg

Posted: 2006-03-27 15:53
by Gaz
I have a CD in the house that included the mod. Was a UK PC mag. I'll find the title of it and scan the cover when I'm back home.

Posted: 2006-03-27 16:34
by da.SPAWN
'[R-DEV wrote:eggman']nice :)

I think it was also included on the CD wasn't it? Or is that a different magazine?

egg
yes it was included

Posted: 2006-03-27 17:28
by ScotCop
Good to see more press = more players hopefully 8)

Ps. I dont find being 203'd by some 12 y/o bunny hopping kid is much fun.

Posted: 2006-03-27 20:49
by Szarko
ScotCop wrote:Good to see more press = more players hopefully 8)

Ps. I dont find being 203'd by some 12 y/o bunny hopping kid is much fun.
No one does :-P thats why we are here :) Article looks great. Loved the part about the shute.

Posted: 2006-03-28 16:20
by BloodyMiF
lol i ever wondered myself why the parachute doesnt work ;)

Posted: 2006-03-28 18:05
by Zantetsuken
(Caption: The Medic now only has one med pack)

"Battlefield will always primarily be about fun. Realism is secondary" says DICE's Sean Decker. The makers of Project Reality disagree and have given the multiplayer shooter a new feel. Most obvious changes: no crosshairs. If you want to hit somebody, you have to carefully use iron sights. The player is not told if and when somebody was hit. The red enemy name tags and many text messages have been removed. Because the spawn time is over 30s, every player is more conscious of his virtual health. That makes this mod play more like America's Army: slower and more tactical. Careful: In Project Reality, only Spec Ops get a parachute. Newbies regularly fall to an unintended death. Reality can be so cruel.
I thought the aim of PR was to keep it fun and balanced WITH realism? they make it sound like PR doenst give a damn about balance or fun and is all out realism no holds barred

on another note, I (still) find it decently easy to go rambo in PR (or at least when I just wanna frag bots in 1player, and using semi-auto), which actually fun without crosshairs, you just remember where the center of the screen is and dont run around as much as vBF2 (so your accuracy aint total ****)

Posted: 2006-03-28 21:03
by RikiRude
awsome article! thats pretty cool how they included the mod on a disk. awsome to that!