Chinook spawn point
Posted: 2008-11-12 00:29
My suggestion is to bring back the mobile spawn point but ONLY for the chinook. the reason being that since the bf2 engine limits a vehicle to 8 spots, that having the chinook act as a mobile spawn point would better simulate its ability to carry a large amount of troops. think of it this way: chinook flys to LZ and offloads 8 people, while its on the ground, more people spawn off of it and exit the chopper immediately, possibly being able to offload 2 or 3 squads which in effect would simulate carrying the amount of people a real chinook can carry. and i dont really think it would be abused very much, because the chinook will be such a big bullet magnet no pilot will not want to stay on the ground with it for very long.
so yes i know mobile spawning is a relic of vanilla, but its the best way i can think of making the chinook something different than the other choppers, not so much a giant merlin but a real heavy transport.
so yes i know mobile spawning is a relic of vanilla, but its the best way i can think of making the chinook something different than the other choppers, not so much a giant merlin but a real heavy transport.