'[R-DEV wrote:OkitaMakoto;847030']If youve ever seen[sorry for this] youtube or liveleak footage of current wars, using AT is not just a "ZOMG pull it out quick!! Quick!! ShOOT!!! YEAH!!!" It's more of an "Ok, grab the AT, alright. Ok, stand by!" *lines up, checks around, fires* PR isnt about ZOMG get the humvee before it goes around the corner, its about being READY for the humvee ahead of time
You beat me to the post
The best example I have is one KASHAN DESERT playing as the US in the southern most bunker with bombarding MEC armor on our location. Our squad had taken up defensive locations at the all known entrances to the bunker (front, top and bathroom) and had placed a FO inside the bunker main entrance (no idea how he managed that). Our Commander informed our SL that he wanted us to move out and assault to the closest bunker to the north of ours to take out a possible enemy FO just outside the bunker.
The SL informed the CO of the armor threat, and we were given informed the HAT was not in use and should be available, to our satisfaction it was

. The SL asked me to grab it and move to the top of the bunker to take a shot, in the meantime he went ahead to pinpoint the armors location and mark it for me. So I grabbed the kit and
immediately selected it and made my way for the roof. This allowed all the time needed to prep it and still stay in cover. Soon after reaching the stairs the launcher was prepped and the armor marked.
The SL went back downstairs and confused/distracted the armor by throwing a signal smoke out front to draw the armors attention away from the roof. I
slowly inched out crouched and took the shot and equipped the binoculars to verify the hit...armor down, and then quickly mved back under cover. This was followed by a quick squad congratulatory session on good teamwork by all, and then we quickly we moved on the enemy bunker.
This is in a nutshell how you should use the HAT:
1. With enemy armor in the immediate area, Prep the launcher as soon as you have it, not after you reach your launch site
2. While preping, have a squad mate cover you to the launch site
3. If being bombarded by the armor (aka enemy aware of your location) Have a squad mate (or preferably the SL due to Signal smoke) draw attention away from your launch site by using a smoke
4. After your shot, take no more than 3 secs to verify your hit to see the damage and possible kill. Enemies will be looking for your smoke trail or may have seen a bref puff of smoke from your launcher.
5. Don't stay in the location after the shot, move back into cover and away from the launch site (As stated, the shot will most likely have given your position away)