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RESOLVED - Wound spiral

Posted: 2006-03-29 18:42
by Major Ursa Norte
Greetings! My clan, Wolf Pirate Ninjas or [WPN] in game, are starting up a PRMM server. So far, it has only had WPN members on it, but we are getting a few others from the PRMM community every so often. Anyway, I and a few of my clan mates have noticed that sometimes, after you get hit or otherwise wounded, you continue losing health until you die. Since we are new to PRMM, we were wondering if this is an example of a mortal wound, like having an artery hit, or is this a bug.

I looked through all of the posts here in the bug section and did not see one that listed this issue, so forgive me if this is part of the mod.

BTW, those of us that have played the mod really do like what you guys have put out there so far. We are ALL eagerly awaiting the release of the FULL Mod. Thank you! and look for the WPN PRMM server next time you want to get your game on!

Posted: 2006-03-29 19:05
by A.J.Sawyer
tis bleeding, you bled to death :D

Posted: 2006-03-29 22:58
by Wraith
Working as intended. It realy increases the value of a medic doesn't it :)

Posted: 2006-03-29 23:45
by SiN|ScarFace
Its fun to hit someone and then watch them run away and hear them bleed out.

Posted: 2006-03-30 16:01
by Major Ursa Norte
Thanks guys. I kind of thought that, but was not sure. Yep, makes a medic a whole lot more valuable for sure!

Posted: 2006-03-31 16:16
by Campez
Its a part off the game :)

Posted: 2006-04-04 03:34
by ~WPN~ Buggies
How long does it take to bleed out? There have been times when I have fallen off a small hill and received dammage. The screen does the red flicker "i'm hurn" thing for a very long time. So is there a certain ammount of time that this hit indicator goes off?

Posted: 2006-04-04 07:07
by RikiRude
~WPN~ Buggies wrote:How long does it take to bleed out? There have been times when I have fallen off a small hill and received dammage. The screen does the red flicker "i'm hurn" thing for a very long time. So is there a certain ammount of time that this hit indicator goes off?
depends how much damage you take. i beleive you start bleeding when you are at 49-50% health, and im guessing each time you "bleed" you lose one bar of health. so if you got hit and are knocked down to 40% health, you will bleed longer, then if you were knocked down to 15% health. hope this helps =)

Posted: 2006-05-02 21:53
by Gaz
locked. non bug