Jump height
Posted: 2008-11-23 15:28
Searched, looked for it in allready suggested, found nothing.
Well, yesterday we were havin clan training and somebody fas fooling around and jumping aka bunnyhopping. Now, I knew that BF2 juming was high, but the feet at the top point of the jump were colse to eye-level of someone standing near him. So if we say that the model is "2m" high, that means that you can jump around 180cm, and i'd like to see someone do it.
If you only lower the jump height, that wouldnt look so stupid and supernatural, it would also probbably help "against" bunnyhopping because there would be less hitbox moving (IMO).
But then, theres another problem. different stuff to jump over, ie. walls with blown off top(Al Basrah, Kashan etc.), wich you can jump over and all those models intended for jumping over, wich infact simulates vaulting/climbing over. Well for solving that problem, you could add some kind of invisible object wich you could stand on of limited amount of time, so you wuld actually have to double or triple jump to get over high obstacles, but still cannot stand on it.
Still, if al this isn't possible, there could be denial of jumping when having "red", critical stamina...so you would be able to jump only 2-3 times.
Have a nice day. Chiz
Well, yesterday we were havin clan training and somebody fas fooling around and jumping aka bunnyhopping. Now, I knew that BF2 juming was high, but the feet at the top point of the jump were colse to eye-level of someone standing near him. So if we say that the model is "2m" high, that means that you can jump around 180cm, and i'd like to see someone do it.
If you only lower the jump height, that wouldnt look so stupid and supernatural, it would also probbably help "against" bunnyhopping because there would be less hitbox moving (IMO).
But then, theres another problem. different stuff to jump over, ie. walls with blown off top(Al Basrah, Kashan etc.), wich you can jump over and all those models intended for jumping over, wich infact simulates vaulting/climbing over. Well for solving that problem, you could add some kind of invisible object wich you could stand on of limited amount of time, so you wuld actually have to double or triple jump to get over high obstacles, but still cannot stand on it.
Still, if al this isn't possible, there could be denial of jumping when having "red", critical stamina...so you would be able to jump only 2-3 times.
Have a nice day. Chiz