Question about the trailer and a few ideas.
Posted: 2006-04-01 16:47
When i first decided to play this mod I watched the trailer...On that I saw something so cool i couldn't keep my mouth shut, when the soldiers got off the humvee they actually "got off" rather than the normal, appear next to vehicle thing...I though that was super cool and wondered if that was being implemented.
Now for my other suggestions.
1.Well already made a thread about the co-pilot seat
2.I used to love the anti tank class, I mean it was great to have an SMG and be able to support your mates with your AT weapon so I thought these might fit for anti-tank classes USMC-Colt mod. 635; MEC-Vikhr SR-3; PLA-Type 05 5.8mm
3. I liked someone's idea of arty if called for by a squad leader...or like a squad mate could ask for arty...the SL approves then if the commander says yes its fired.
4. i think alternate weapons would be great for each kit...it gets kinda boring using the same wep with the same kit over and over again...you'd have to find to well matching weapons though...
5. I recommend that the MEC AT weapon be changed to an RPG
6. If its possible in the BF2 engine, you should be able to drop ropes from transport choppers as a passenger so that people can get out from height...
7. Well ok then...I still think the XM8 is good
well yeah thats it...maybe i'll add later.
Ok a nother one
8. Could you guys make it so bullet holes don't fade...or maybe they fade once the person dies?
Now for my other suggestions.
1.Well already made a thread about the co-pilot seat
2.I used to love the anti tank class, I mean it was great to have an SMG and be able to support your mates with your AT weapon so I thought these might fit for anti-tank classes USMC-Colt mod. 635; MEC-Vikhr SR-3; PLA-Type 05 5.8mm
3. I liked someone's idea of arty if called for by a squad leader...or like a squad mate could ask for arty...the SL approves then if the commander says yes its fired.
4. i think alternate weapons would be great for each kit...it gets kinda boring using the same wep with the same kit over and over again...you'd have to find to well matching weapons though...
5. I recommend that the MEC AT weapon be changed to an RPG
6. If its possible in the BF2 engine, you should be able to drop ropes from transport choppers as a passenger so that people can get out from height...
7. Well ok then...I still think the XM8 is good
well yeah thats it...maybe i'll add later.
Ok a nother one
8. Could you guys make it so bullet holes don't fade...or maybe they fade once the person dies?