Barracuda Map Layout
Posted: 2008-12-05 12:03
Didnt find this under already under suggested.
How would it be to give the US 2 first cappable Flags instead of one single (Swamp/Docks/Bridge). Its really annoying to see, that on most pub games the us dont even managed to get a foothold on the island, because the team is most times unorganised. The PLA on the other hand concentrates all their forces (AA/Nanjig/Jeeps) around that single flag besides tactical Air Defense Positions elsewhere.
My last 10 rounds on Barracuda ended always up with the US trying to surround the PLA and failed, or even whorse whole US Team sitting on the Carrier without Choppers. 2nd part is extremely boring for the PLA.
So why not give the US the possibility to cap two Flags in the beginning. The PLA has to devide their troops, that makes it more easy for US to get on the island and an inf fight can take place.
My opinion is that this map is such butiful and unique that it would be a waste to let the fights only take place around 1 Flag before tickets run out.
I know, the procedure of getting a bridgehead ist different from Rushing the single flag with choppers, but on pub games it rather frequently happens because each squad does its own thing and got whiped out.
Maybe its worth a try to change Cap-order on Operation B.
How would it be to give the US 2 first cappable Flags instead of one single (Swamp/Docks/Bridge). Its really annoying to see, that on most pub games the us dont even managed to get a foothold on the island, because the team is most times unorganised. The PLA on the other hand concentrates all their forces (AA/Nanjig/Jeeps) around that single flag besides tactical Air Defense Positions elsewhere.
My last 10 rounds on Barracuda ended always up with the US trying to surround the PLA and failed, or even whorse whole US Team sitting on the Carrier without Choppers. 2nd part is extremely boring for the PLA.
So why not give the US the possibility to cap two Flags in the beginning. The PLA has to devide their troops, that makes it more easy for US to get on the island and an inf fight can take place.
My opinion is that this map is such butiful and unique that it would be a waste to let the fights only take place around 1 Flag before tickets run out.
I know, the procedure of getting a bridgehead ist different from Rushing the single flag with choppers, but on pub games it rather frequently happens because each squad does its own thing and got whiped out.
Maybe its worth a try to change Cap-order on Operation B.