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[Map] Fallujah West

Posted: 2008-12-13 13:30
by Rhino
Now before I start, I promised [R-DEV]duckhunt that I wouldn't take all the credit for this map so I'll do my best :p

[R-DEV]duckhunt who is now serving in Afghanistan with the Royal Marines started this map over a year ago and has been working on and off it though his Royal Marine training when ever he got the chance and before he got shipped off to Afghanistan he asked me if I would finish the map off for him for v0.85

So over the past few months, mostly in the last few weeks I've been adding the finishing touches to the maps, mainly fixing bugs, making one or 2 custom statics but most of my time, the last week and a bit I have spent lightmapping the map. The rest of the map has all been done by duckhunt thou :D

Info:
Map Size: 1km² (512x2)
Teams: USMC vs Insurgents
Game Modes: Insurgency & Skirmish


Credits:
Overall Design & Development: [R-DEV]duckhunt
Lightmapping: [R-DEV]Rhino
New Overgrowth Fields: [R-DEV]Rhino
Game Play Objects: [R-DEV]fuzzhead
Fallujah Gate: [R-DEV]IronTaxi


So anyways, hope I've credited duckhunt enough there ( ;) ;) ) so I'll get onto the interesting stuff that you guys really want to see :p
Enjoy, comments and feedback welcome as always :)


Insurgency 64 Layout:
Image

USMC
2 x HMMWV
2 x M2A2 (US Army Support)
2 x Logistic Trucks

Insurgents
1 x Car Bomb
15 x Civilian Cars
9 x Dirt Bikes



Insurgency 16 Layout:
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USMC
2 x HMMWV
2 x Logistic Trucks

Insurgents
14 x Civilian Cars
9 x Dirt Bikes


Skirmish 16 Layout:
Image


MiniMap:
Image
(click to enlarge)

Screenshots:
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Re: [Map] West Fallujah

Posted: 2008-12-13 13:36
by Rhino
right now time for me to play my first game of PR in over 2 weeks since I started LMing this c*nt :p

Re: [Map] West Fallujah

Posted: 2008-12-13 13:39
by hx.bjoffe
Yeah baby!

Re: [Map] West Fallujah

Posted: 2008-12-13 13:39
by ExisSellos
Awsome work !! cant wait guys hurry up please!

Re: [Map] West Fallujah

Posted: 2008-12-13 13:40
by gazzthompson
fap fap f-ing fap !!!!! cant wait for .85 its gunna rock my world

Re: [Map] West Fallujah

Posted: 2008-12-13 13:41
by jbgeezer
Ahh nice lot of updates lately im sencing 0.85 inbound

Re: [Map] West Fallujah

Posted: 2008-12-13 13:42
by jbgeezer
Is that trucks with cloth covers I see?

Re: [Map] West Fallujah

Posted: 2008-12-13 13:44
by Outlawz7
Two M1A2's and only one bomb car? Hope there will be enough chances to ambush the tanks with IEDs, RPGs and RKG3s...

Re: [Map] West Fallujah

Posted: 2008-12-13 13:45
by gazzthompson
mr pessimistic strikes again..... ^^

Re: [Map] West Fallujah

Posted: 2008-12-13 13:49
by bosco_
Outlawz can only complain, don't mind him, gazz.

Oh, and it's two M2A2s.

Re: [Map] West Fallujah

Posted: 2008-12-13 13:51
by moj
Sweeeeet, if this plays anything like Ramiel and Basrah, it's gonna be sexy!

Re: [Map] West Fallujah

Posted: 2008-12-13 13:52
by sakils2
2 x M2A2 (US Army Support)
Looks very nice. Can't wait to play it! Thanks guys!

Re: [Map] West Fallujah

Posted: 2008-12-13 13:53
by jayceon515
Apart from that too yellow looking main road it looks just perfect.

I like the fact that this very dense urban environment with many enterable buildings benefits the insurgents more than the coalition.

Re: [Map] West Fallujah

Posted: 2008-12-13 13:54
by Gore
Can't wait for 0.85!

Re: [Map] West Fallujah

Posted: 2008-12-13 13:55
by foxxravin
omg, no word, this is so.... SICK!!! just... best ever

Re: [Map] West Fallujah

Posted: 2008-12-13 13:58
by Sundance Kid
[R-COM]Outlawz wrote:Two M1A2's and only one bomb car? Hope there will be enough chances to ambush the tanks with IEDs, RPGs and RKG3s...
there are only 2 apcs,no tanks.and i think 1 bomb car is more than enough because there are rpgs and rkg's available.

anyways,love the map,good work duckhunt and rhino! cant wait .85 to come out. :-D

Re: [Map] West Fallujah

Posted: 2008-12-13 14:00
by Nitneuc
saqaali wrote:there are only 2 apcs,no tanks.and i think 1 bomb car is more than enough because there are rpgs and rkg's available.
+ DEVs will probably balance the map by giving more pick-up kits for insurgents in 64pl layout.

Re: [Map] West Fallujah

Posted: 2008-12-13 14:01
by sakils2
BTW. We need PR 0.85 NOW! :D Just kidding, lads. Let it out when it's finshed.

Re: [Map] West Fallujah

Posted: 2008-12-13 14:06
by PARAMEDIC.CA
'[R-DEV wrote:bosco;869771']Outlawz can only complain, don't mind him, gazz.

Oh, and it's two M2A2s.
lol... notice that trend with this feller...

another excellent job by Duckhunt.. and thx. to Rhino for capping it off with his hard work!

Re: [Map] West Fallujah

Posted: 2008-12-13 14:23
by jayceon515
LOL even if there were 2 MTB's they would be easy targets. There's no need for RPG's or IED's when a single molotov makes a Thanksgiving Day turkey out of the crew inside and being able to spawn with 2 standard kits that have molotovs is IMO just too easy.