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Extra "empty" reload for RPG

Posted: 2008-12-15 03:28
by ralfidude
Not sure if this was mentioned as of yet, but the RPG seems to have an extra empty reload time, where after you fire off two RPGs, the reload animation jumps in, making me think i have a third RPG, but its empty. After getting ammunition from a cache, i have to reload once again, this time with a real RPG.

Re: Extra "empty" reload for RPG

Posted: 2008-12-15 03:29
by Solid Knight
It's a known issue.

Re: Extra "empty" reload for RPG

Posted: 2008-12-17 01:16
by badmojo420
Will be fixed in .85 if my change-log decryption was correct.