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Remove the "land" on some deployables?

Posted: 2008-12-23 01:25
by Waaah_Wah
Kinda got this idea from looking at this pic that Codered posted in the DEV journals section.


Image

If you look at the bottom of the razor wire, you will see that it doesnt match the ground at all. So i was thinking, would it be possible to remove that from the model so the model would look more real?

To prevent it from floating above the ground you could remove the colision mesh from the lower part of the razorwire so it would sink into the ground once placed.


Or something like that :p

Yay or nay?

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 01:31
by Spec
Nay. Maybe have a prettier texture (kinda like the brown near the road, that'd fit anywhere and looks less... grey...), but removing it wouldnt be worth the glitching. That counts for any deployable. Those simply need that, otherwise they will certainly be used in a ... wrong way or will be ineffective (in case of the wire), stuck in the ground or not reachable, because floating.

I'm gonna say nay on this. It'd look prettier without, but would perform worse.

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 01:33
by Shotgun
if you put it on an angled slope it would float in the air and would look stupid

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 01:42
by crazy11
Dont forget that this is a wip and is probably going to have a better texture.

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 01:51
by Waaah_Wah
Shotgun wrote:if you put it on an angled slope it would float in the air and would look stupid
It does it anyway doesnt it?

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 01:54
by Solid Knight
You put it on a big cement block.

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 02:00
by Teek
It looks like clay, perhaps of the type that you would find if you dug in the ground under the top soil.

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 02:04
by daranz
The base piles of dirt are there because the devs haven't figured any other way to make the objects fit on any terrain without floating up. If they could sink it into the ground there would be no problem in the first place.

I say paint the base in ACUPAT. Cause, as we all know, ACU fits EVERYWHERE! :lol:

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 02:07
by Waaah_Wah
It fits well on sofas :p

Image

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 09:46
by badmojo420
LOL

i was like..."thats not camo" then i noticed the guy

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 10:00
by hx.bjoffe
Waaah_Wah wrote:It does it anyway doesnt it?
Nowadays, if you put an asset on a slope, it says "try again in a better position."

Re: Remove the "land" on some deployables?

Posted: 2008-12-23 10:54
by Waaah_Wah
Well, even better.